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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- export abstract class Texture {
- protected _image: HTMLImageElement | ImageBitmap;
- constructor (image: HTMLImageElement | ImageBitmap) {
- this._image = image;
- }
- getImage (): HTMLImageElement | ImageBitmap {
- return this._image;
- }
- abstract setFilters (minFilter: TextureFilter, magFilter: TextureFilter): void;
- abstract setWraps (uWrap: TextureWrap, vWrap: TextureWrap): void;
- abstract dispose (): void;
- }
- export enum TextureFilter {
- Nearest = 9728, // WebGLRenderingContext.NEAREST
- Linear = 9729, // WebGLRenderingContext.LINEAR
- MipMap = 9987, // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
- MipMapNearestNearest = 9984, // WebGLRenderingContext.NEAREST_MIPMAP_NEAREST
- MipMapLinearNearest = 9985, // WebGLRenderingContext.LINEAR_MIPMAP_NEAREST
- MipMapNearestLinear = 9986, // WebGLRenderingContext.NEAREST_MIPMAP_LINEAR
- MipMapLinearLinear = 9987 // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
- }
- export enum TextureWrap {
- MirroredRepeat = 33648, // WebGLRenderingContext.MIRRORED_REPEAT
- ClampToEdge = 33071, // WebGLRenderingContext.CLAMP_TO_EDGE
- Repeat = 10497 // WebGLRenderingContext.REPEAT
- }
- export class TextureRegion {
- renderObject: any;
- u = 0; v = 0;
- u2 = 0; v2 = 0;
- width = 0; height = 0;
- degrees = 0;
- offsetX = 0; offsetY = 0;
- originalWidth = 0; originalHeight = 0;
- }
- export class FakeTexture extends Texture {
- setFilters (minFilter: TextureFilter, magFilter: TextureFilter) { }
- setWraps (uWrap: TextureWrap, vWrap: TextureWrap) { }
- dispose () { }
- }
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