spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

badlogic 3e8cb852bb [lua] Ported addition of uniform/compressed IK and rotation fix. 7 سال پیش
examples 1ed6d7c485 [examples] Root motion animation on stretchyman-pro. 7 سال پیش
spine-as3 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
spine-c a506047242 [c] Ported stretchy IK, fixed warnings. 7 سال پیش
spine-cocos2d-objc 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
spine-cocos2dx 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
spine-corona fd7b0caec4 [lua] Ported stretchy IK. 7 سال پیش
spine-cpp a506047242 [c] Ported stretchy IK, fixed warnings. 7 سال پیش
spine-csharp 671c921089 [csharp] Fix rotation spinning out of control. 7 سال پیش
spine-js 6e4784232f [spine-js] Deprecated, updated README.md 9 سال پیش
spine-libgdx 7df713b13f Added IK constraint compress and uniform settings. 7 سال پیش
spine-love 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
spine-lua 3e8cb852bb [lua] Ported addition of uniform/compressed IK and rotation fix. 7 سال پیش
spine-monogame 77014b9f46 [monogame] Fixed tint black, see #1003. 7 سال پیش
spine-sfml a506047242 [c] Ported stretchy IK, fixed warnings. 7 سال پیش
spine-starling 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
spine-threejs d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 سال پیش
spine-tk2d d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 سال پیش
spine-ts d079555f84 [ts] Fix up for compression IK timeline keys. 7 سال پیش
spine-ue4 51f73fab6e [ue4] Fixed flipx/flipy in samples. 7 سال پیش
spine-unity 3d52f1a7e2 [unity] IkConstraint.stretch 7 سال پیش
spine-xna 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 سال پیش
.gitignore 13924a04e9 Final ignores. 7 سال پیش
.npmignore a8a20fce13 Add npm support (#793) 8 سال پیش
CHANGELOG.md 4b8b4a4adf Updated CHANGELOG. 7 سال پیش
CMakeLists.txt 2bd8dc7326 Clean up Clang warnings, refactor more size_t related code. 7 سال پیش
LICENSE d631da5f56 Moved version to make it more clear it's a license version, not a runtime version. 8 سال پیش
README.md d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 سال پیش
package.json a8a20fce13 Add npm support (#793) 8 سال پیش
update-readmes.sh ec2393d61f Added update-readmes.sh to change .zip links in README.mds. 8 سال پیش

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By licensing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes. A Spine license is needed to distribute any software containing the Spine Runtimes, even if you are not using the Spine editor.

Documentation

See the Spine Runtimes Guide for detailed information about using the Spine Runtimes. The Spine documentation page provides further information about tools and data formats. For runtime specific documentation, refer to the README.md file in each runtime directory.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers.The spine-runtimes waffle and spine-editor waffle provide a more convenient view of the same issue tracker information.

Versioning

The default branch on GitHub is stable and works with data exported from the latest, non-beta version of the Spine editor. New development is done in an X.X-beta branch, which may be a work in progress. Important changes to the runtimes can be reviewed in the CHANGELOG.md file. Occasionally the Spine Runtimes are tagged with the specific Spine editor version they work with.

It is highly suggested to freeze the Spine editor version to match the Spine Runtimes source being used and to update them in lock step. See the Spine Runtimes Guide for more information.

Contributing

In order to merge your contributions, we need a signed contributor license agreement (CLA) from you. You can send a copy of the CLA to [email protected].

When possible, it is best to base your contributions on the current beta branch (X.X-beta). Please be sure to follow the style and formatting you find in the respective runtime code to which you are contributing.