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- ///
- /// Spine Runtimes License Agreement
- /// Last updated July 28, 2023. Replaces all prior versions.
- ///
- /// Copyright (c) 2013-2023, Esoteric Software LLC
- ///
- /// Integration of the Spine Runtimes into software or otherwise creating
- /// derivative works of the Spine Runtimes is permitted under the terms and
- /// conditions of Section 2 of the Spine Editor License Agreement:
- /// http://esotericsoftware.com/spine-editor-license
- ///
- /// Otherwise, it is permitted to integrate the Spine Runtimes into software or
- /// otherwise create derivative works of the Spine Runtimes (collectively,
- /// "Products"), provided that each user of the Products must obtain their own
- /// Spine Editor license and redistribution of the Products in any form must
- /// include this license and copyright notice.
- ///
- /// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- /// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- /// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- /// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- /// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- /// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- /// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- /// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- /// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
- /// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ///
- import 'package:spine_flutter/raw_image_provider.dart';
- import 'package:spine_flutter/spine_flutter.dart';
- import 'package:flutter/material.dart';
- import 'package:flutter/painting.dart' as painting;
- class DressUp extends StatefulWidget {
- const DressUp({Key? key}) : super(key: key);
- @override
- DressUpState createState() => DressUpState();
- }
- class DressUpState extends State<DressUp> {
- static const double thumbnailSize = 200;
- late SkeletonDrawable _drawable;
- Skin? _customSkin;
- final Map<String, RawImageData> _skinImages = {};
- final Map<String, bool> _selectedSkins = {};
- @override
- void initState() {
- reportLeaks();
- super.initState();
- SkeletonDrawable.fromAsset("assets/mix-and-match.atlas", "assets/mix-and-match-pro.skel").then((drawable) async {
- _drawable = drawable;
- for (var skin in drawable.skeletonData.getSkins()) {
- if (skin.getName() == "default") continue;
- var skeleton = drawable.skeleton;
- skeleton.setSkin(skin);
- skeleton.setToSetupPose();
- skeleton.updateWorldTransform();
- _skinImages[skin.getName()] = await drawable.renderToRawImageData(thumbnailSize, thumbnailSize, 0xffffffff);
- _selectedSkins[skin.getName()] = false;
- }
- _toggleSkin("full-skins/girl");
- setState(() {});
- });
- }
- void _toggleSkin(String skinName) {
- _selectedSkins[skinName] = !_selectedSkins[skinName]!;
- if (_customSkin != null) _customSkin?.dispose();
- _customSkin = Skin("custom-skin");
- for (var skinName in _selectedSkins.keys) {
- if (_selectedSkins[skinName] == true) {
- var skin = _drawable.skeletonData.findSkin(skinName);
- if (skin != null) _customSkin?.addSkin(skin);
- }
- }
- _drawable.skeleton.setSkin(_customSkin!);
- _drawable.skeleton.setToSetupPose();
- }
- @override
- Widget build(BuildContext context) {
- final controller = SpineWidgetController(onInitialized: (controller) {
- controller.animationState.setAnimationByName(0, "dance", true);
- });
- return Scaffold(
- appBar: AppBar(title: const Text('Dress Up')),
- body: _skinImages.isEmpty
- ? const SizedBox()
- : Row(children: [
- SizedBox(
- width: thumbnailSize,
- child: ListView(
- children: _skinImages.keys.map((skinName) {
- var rawImageData = _skinImages[skinName]!;
- var image = Image(image: RawImageProvider(rawImageData));
- var box = SizedBox(width: 200, height: 200, child: image);
- return GestureDetector(
- onTap: () {
- _toggleSkin(skinName);
- setState(() {});
- },
- child: _selectedSkins[skinName] == true
- ? box
- // Does not work on web.
- //: ColorFiltered(colorFilter: const ColorFilter.mode(Colors.grey, painting.BlendMode.saturation,), child: box)
- : Container(
- foregroundDecoration: const BoxDecoration(
- color: Colors.grey,
- backgroundBlendMode: painting.BlendMode.saturation,
- ),
- child: box));
- }).toList()),
- ),
- Expanded(
- child: SpineWidget.fromDrawable(
- _drawable,
- controller,
- boundsProvider: SkinAndAnimationBounds(skins: ["full-skins/girl"]),
- ))
- ]));
- }
- @override
- void dispose() {
- super.dispose();
- _drawable.dispose();
- _customSkin?.dispose();
- }
- }
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