123456789101112131415161718 |
- <?xml version="1.0"?>
- <package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
- <metadata>
- <id>Spine</id>
- <version>1.6.18.0</version>
- <authors>Esoteric Software</authors>
- <owners>Esoteric Software</owners>
- <licenseUrl>https://github.com/EsotericSoftware/spine-runtimes/blob/master/LICENSE</licenseUrl>
- <projectUrl>http://esotericsoftware.com/</projectUrl>
- <iconUrl>http://esotericsoftware.com/spine/files/logo-420.png</iconUrl>
- <requireLicenseAcceptance>true</requireLicenseAcceptance>
- <description>Spine is a 2D skeletal animation tool for game development and other animation projects.</description>
- <summary>Spine features an intuitive workflow to rig and animate skeletons, a multiple-timeline dopesheet for retiming and tweaking animations, powerful exporting capabilities, and runtimes for many programming languages and game toolkits.</summary>
- <releaseNotes>Release build for .NET 4.0 of version 1.6.18 (changeset c732a687, 2013-10-24)</releaseNotes>
- <copyright>Copyright 2013</copyright>
- <tags>2D skeletal animation runtime Spine</tags>
- </metadata>
- </package>
|