spine-csharp.csproj 5.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</ProjectGuid>
  5. <ProductVersion>9.0.21022</ProductVersion>
  6. <SchemaVersion>2.0</SchemaVersion>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  9. <OutputType>Library</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>Spine</RootNamespace>
  12. <AssemblyName>spine-csharp</AssemblyName>
  13. <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
  14. <TargetFrameworkProfile>
  15. </TargetFrameworkProfile>
  16. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  17. <XnaPlatform>Windows</XnaPlatform>
  18. <XnaProfile>HiDef</XnaProfile>
  19. <XnaCrossPlatformGroupID>99dfd52d-8beb-4e5c-a68b-365be39e8064</XnaCrossPlatformGroupID>
  20. <XnaOutputType>Library</XnaOutputType>
  21. <FileUpgradeFlags>
  22. </FileUpgradeFlags>
  23. <OldToolsVersion>3.5</OldToolsVersion>
  24. <UpgradeBackupLocation />
  25. </PropertyGroup>
  26. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
  27. <DebugSymbols>true</DebugSymbols>
  28. <OutputPath>bin\Debug\</OutputPath>
  29. <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
  30. <NoStdLib>true</NoStdLib>
  31. <DebugType>full</DebugType>
  32. <PlatformTarget>AnyCPU</PlatformTarget>
  33. <UseVSHostingProcess>false</UseVSHostingProcess>
  34. <ErrorReport>prompt</ErrorReport>
  35. </PropertyGroup>
  36. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
  37. <OutputPath>bin\Release\</OutputPath>
  38. <DefineConstants>TRACE;WINDOWS</DefineConstants>
  39. <Optimize>true</Optimize>
  40. <NoStdLib>true</NoStdLib>
  41. <DebugType>pdbonly</DebugType>
  42. <PlatformTarget>AnyCPU</PlatformTarget>
  43. <UseVSHostingProcess>false</UseVSHostingProcess>
  44. <ErrorReport>prompt</ErrorReport>
  45. </PropertyGroup>
  46. <ItemGroup>
  47. <Reference Include="mscorlib" />
  48. <Reference Include="System" />
  49. <Reference Include="System.Core">
  50. <RequiredTargetFramework>4.0</RequiredTargetFramework>
  51. </Reference>
  52. <Reference Include="System.Net" />
  53. </ItemGroup>
  54. <ItemGroup>
  55. <Compile Include="Properties\AssemblyInfo.cs" />
  56. <Compile Include="src\Animation.cs" />
  57. <Compile Include="src\AnimationState.cs" />
  58. <Compile Include="src\AnimationStateData.cs" />
  59. <Compile Include="src\Atlas.cs" />
  60. <Compile Include="src\Attachments\AtlasAttachmentLoader.cs" />
  61. <Compile Include="src\Attachments\Attachment.cs" />
  62. <Compile Include="src\Attachments\AttachmentLoader.cs" />
  63. <Compile Include="src\Attachments\AttachmentType.cs" />
  64. <Compile Include="src\Attachments\BoundingBoxAttachment.cs" />
  65. <Compile Include="src\Attachments\ClippingAttachment.cs" />
  66. <Compile Include="src\Attachments\IHasTextureRegion.cs" />
  67. <Compile Include="src\Attachments\MeshAttachment.cs" />
  68. <Compile Include="src\Attachments\PathAttachment.cs" />
  69. <Compile Include="src\Attachments\PointAttachment.cs" />
  70. <Compile Include="src\Attachments\RegionAttachment.cs" />
  71. <Compile Include="src\Attachments\Sequence.cs" />
  72. <Compile Include="src\Attachments\VertexAttachment.cs" />
  73. <Compile Include="src\BlendMode.cs" />
  74. <Compile Include="src\Bone.cs" />
  75. <Compile Include="src\BoneData.cs" />
  76. <Compile Include="src\ConstraintData.cs" />
  77. <Compile Include="src\PhysicsConstraint.cs" />
  78. <Compile Include="src\PhysicsConstraintData.cs" />
  79. <Compile Include="src\SkeletonLoader.cs" />
  80. <Compile Include="src\TextureRegion.cs" />
  81. <Compile Include="src\Triangulator.cs" />
  82. <Compile Include="src\Event.cs" />
  83. <Compile Include="src\EventData.cs" />
  84. <Compile Include="src\ExposedList.cs" />
  85. <Compile Include="src\IkConstraint.cs" />
  86. <Compile Include="src\IkConstraintData.cs" />
  87. <Compile Include="src\IUpdatable.cs" />
  88. <Compile Include="src\Json.cs" />
  89. <Compile Include="src\MathUtils.cs" />
  90. <Compile Include="src\PathConstraint.cs" />
  91. <Compile Include="src\PathConstraintData.cs" />
  92. <Compile Include="src\Skeleton.cs" />
  93. <Compile Include="src\SkeletonBinary.cs" />
  94. <Compile Include="src\SkeletonBounds.cs" />
  95. <Compile Include="src\SkeletonClipping.cs" />
  96. <Compile Include="src\SkeletonData.cs" />
  97. <Compile Include="src\SkeletonJson.cs" />
  98. <Compile Include="src\Skin.cs" />
  99. <Compile Include="src\Slot.cs" />
  100. <Compile Include="src\SlotData.cs" />
  101. <Compile Include="src\TransformConstraint.cs" />
  102. <Compile Include="src\TransformConstraintData.cs" />
  103. </ItemGroup>
  104. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  105. <!--
  106. To modify your build process, add your task inside one of the targets below and uncomment it.
  107. Other similar extension points exist, see Microsoft.Common.targets.
  108. <Target Name="BeforeBuild">
  109. </Target>
  110. <Target Name="AfterBuild">
  111. </Target>
  112. -->
  113. </Project>