DisableRendering.swift 3.4 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated April 5, 2025. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2025, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
  8. * derivative works of the Spine Runtimes is permitted under the terms and
  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  21. * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
  22. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  23. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  24. * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  25. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27. * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28. *****************************************************************************/
  29. import SwiftUI
  30. import Spine
  31. struct DisableRendering: View {
  32. @StateObject
  33. var controller = SpineController(
  34. onInitialized: { controller in
  35. controller.animationState.setAnimationByName(
  36. trackIndex: 0,
  37. animationName: "walk",
  38. loop: true
  39. )
  40. }
  41. )
  42. @State
  43. var isRendering: Bool?
  44. var body: some View {
  45. VStack {
  46. List {
  47. VStack(alignment: .leading) {
  48. Text("Scroll spine boy out of the viewport")
  49. Text("Rendering is disabled when the spine view moves out of the viewport, preserving CPU/GPU resources.")
  50. .foregroundColor(.secondary)
  51. }
  52. SpineView(
  53. from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
  54. controller: controller,
  55. isRendering: $isRendering
  56. )
  57. .frame(minHeight: 200)
  58. .onAppear {
  59. isRendering = true
  60. print("rendering enabled")
  61. }
  62. .onDisappear {
  63. isRendering = false
  64. print("rendering disabled")
  65. }
  66. Text("Foo")
  67. .frame(minHeight: 400)
  68. Text("Bar")
  69. .frame(minHeight: 400)
  70. Text("Baz")
  71. .frame(minHeight: 400)
  72. }
  73. }
  74. .navigationTitle("Disable Rendering")
  75. .navigationBarTitleDisplayMode(.inline)
  76. }
  77. }
  78. #Preview {
  79. DisableRendering()
  80. }