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The spine-sfml runtime provides functionality to load, manipulate and render Spine skeletal animation data using SFML. spine-sfml is based on spine-cpp.
You are welcome to evaluate the Spine Runtimes and the examples we provide in this repository free of charge.
You can integrate the Spine Runtimes into your software free of charge, but users of your software must have their own Spine license. Please make your users aware of this requirement! This option is often chosen by those making development tools, such as an SDK, game toolkit, or software library.
In order to distribute your software containing the Spine Runtimes to others that don't have a Spine license, you need a Spine license at the time of integration. Then you can distribute your software containing the Spine Runtimes however you like, provided others don't modify it or use it to create new software. If others want to do that, they'll need their own Spine license.
For the official legal terms governing the Spine Runtimes, please read the Spine Runtimes License Agreement and Section 2 of the Spine Editor License Agreement.
spine-sfml works with data exported from Spine 4.2.xx.
spine-sfml supports all Spine features except two color tinting.
git clone https://github.com/esotericsoftware/spine-runtimes
) or download it as a zip via the download button above.spine-cpp/spine-cpp/src/spine
and spine-sfml/cpp/src/spine
to your projectspine-cpp/spine-cpp/include
to your header search path. Note that includes are specified as #inclue <spine/file.h>
, so the spine
directory cannot be omitted when copying the source files.See the Spine Runtimes documentation on how to use the APIs or check out the Spine SFML example.
The Spine SFML example works on Windows, Linux and Mac OS X.
spine-sfml/cpp
folder via the Open a local folder
buttonspine-sfml-cpp-example.exe
as the start-up projectsudo apt install libsfml-dev
sudo apt-get install -y cmake
git clone https://github.com/esotericsoftware/spine-runtimes
) or download it as a zip via the download button above.cd
into the spine-runtimes/spine-sfml/cpp
foldermkdir build && cd build && cmake ../..
to generate Make filesmake
to compile the example./spine-sfml-cpp-example
brew install cmake
git clone https://github.com/esotericsoftware/spine-runtimes
) or download it as a zip via the download button above.cd
into the spine-runtimes/spine-sfml/cpp
foldermkdir build && cd build && cmake -G Xcode ..
to generate an Xcode project called spine-sfml.xcodeproj
open spine-sfml.xcodeproj
to open the Xcode projectspine-sfml-cpp-example
Run
button or press CMD+R
to run the example