spine-xna-example.csproj 9.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{29CC4385-294A-4885-A3E8-FD4825E0CFDD}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Spine</RootNamespace>
  11. <AssemblyName>spine-xna-example</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows</XnaPlatform>
  16. <XnaProfile>HiDef</XnaProfile>
  17. <XnaCrossPlatformGroupID>bf3b738e-f348-48d3-b35b-94bc118edb90</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <ApplicationIcon>Game.ico</ApplicationIcon>
  20. <Thumbnail>GameThumbnail.png</Thumbnail>
  21. <IsWebBootstrapper>false</IsWebBootstrapper>
  22. <XnaUpgrade />
  23. <PublishUrl>publish\</PublishUrl>
  24. <Install>true</Install>
  25. <InstallFrom>Disk</InstallFrom>
  26. <UpdateEnabled>false</UpdateEnabled>
  27. <UpdateMode>Foreground</UpdateMode>
  28. <UpdateInterval>7</UpdateInterval>
  29. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  30. <UpdatePeriodically>false</UpdatePeriodically>
  31. <UpdateRequired>false</UpdateRequired>
  32. <MapFileExtensions>true</MapFileExtensions>
  33. <ApplicationRevision>0</ApplicationRevision>
  34. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  35. <UseApplicationTrust>false</UseApplicationTrust>
  36. <BootstrapperEnabled>true</BootstrapperEnabled>
  37. </PropertyGroup>
  38. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  39. <DebugSymbols>true</DebugSymbols>
  40. <DebugType>full</DebugType>
  41. <Optimize>false</Optimize>
  42. <OutputPath>bin\x86\Debug</OutputPath>
  43. <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
  44. <ErrorReport>prompt</ErrorReport>
  45. <WarningLevel>4</WarningLevel>
  46. <NoStdLib>true</NoStdLib>
  47. <UseVSHostingProcess>false</UseVSHostingProcess>
  48. <PlatformTarget>x86</PlatformTarget>
  49. <XnaCompressContent>True</XnaCompressContent>
  50. </PropertyGroup>
  51. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  52. <DebugType>pdbonly</DebugType>
  53. <Optimize>true</Optimize>
  54. <OutputPath>bin\x86\Release</OutputPath>
  55. <DefineConstants>TRACE;WINDOWS</DefineConstants>
  56. <ErrorReport>prompt</ErrorReport>
  57. <WarningLevel>4</WarningLevel>
  58. <NoStdLib>true</NoStdLib>
  59. <UseVSHostingProcess>false</UseVSHostingProcess>
  60. <PlatformTarget>x86</PlatformTarget>
  61. <XnaCompressContent>True</XnaCompressContent>
  62. </PropertyGroup>
  63. <PropertyGroup>
  64. <StartupObject>Spine.ExampleProgram</StartupObject>
  65. </PropertyGroup>
  66. <ItemGroup>
  67. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  68. <Private>False</Private>
  69. </Reference>
  70. <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  71. <Private>False</Private>
  72. </Reference>
  73. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  74. <Private>False</Private>
  75. </Reference>
  76. <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  77. <Private>False</Private>
  78. </Reference>
  79. <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  80. <Private>False</Private>
  81. </Reference>
  82. <Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  83. <Private>False</Private>
  84. </Reference>
  85. <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  86. <Private>False</Private>
  87. </Reference>
  88. <Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  89. <Private>False</Private>
  90. </Reference>
  91. <Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  92. <Private>False</Private>
  93. </Reference>
  94. <Reference Include="mscorlib">
  95. <Private>False</Private>
  96. </Reference>
  97. <Reference Include="System">
  98. <Private>False</Private>
  99. </Reference>
  100. <Reference Include="System.Xml">
  101. <Private>False</Private>
  102. </Reference>
  103. <Reference Include="System.Core">
  104. <Private>False</Private>
  105. </Reference>
  106. <Reference Include="System.Xml.Linq">
  107. <Private>False</Private>
  108. </Reference>
  109. <Reference Include="System.Net">
  110. <Private>False</Private>
  111. </Reference>
  112. </ItemGroup>
  113. <ItemGroup>
  114. <Compile Include="Properties\AssemblyInfo.cs" />
  115. <Compile Include="src\ExampleGame.cs" />
  116. <Compile Include="src\ExampleProgram.cs" />
  117. </ItemGroup>
  118. <ItemGroup>
  119. <None Include="data\coin.png">
  120. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  121. </None>
  122. <None Include="data\coin-pro.skel">
  123. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  124. </None>
  125. <None Include="data\raptor.png">
  126. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  127. </None>
  128. <None Include="data\spineboy-pro.skel">
  129. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  130. </None>
  131. <None Include="data\spineboy.png">
  132. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  133. </None>
  134. <None Include="data\raptor_normals.png">
  135. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  136. </None>
  137. <Content Include="data\tank.png">
  138. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  139. </Content>
  140. <Content Include="Game.ico" />
  141. <Content Include="GameThumbnail.png" />
  142. <None Include="data\tank.atlas">
  143. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  144. </None>
  145. <None Include="data\tank-pro.json">
  146. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  147. </None>
  148. </ItemGroup>
  149. <ItemGroup>
  150. <ProjectReference Include="..\..\spine-csharp\spine-csharp.csproj">
  151. <Project>{94144e22-2431-4a8f-ac04-dec22f7edd8f}</Project>
  152. <Name>spine-csharp</Name>
  153. </ProjectReference>
  154. <ProjectReference Include="..\example-content\spine-xna-example-content.contentproj">
  155. <Project>{D0632D20-BC92-4A73-896B-30BB687732B8}</Project>
  156. <Name>spine-xna-example-content</Name>
  157. <XnaReferenceType>Content</XnaReferenceType>
  158. </ProjectReference>
  159. <ProjectReference Include="..\spine-xna.csproj">
  160. <Project>{7F8F2327-C016-49C8-BB4D-F3F77971961E}</Project>
  161. <Name>spine-xna</Name>
  162. </ProjectReference>
  163. </ItemGroup>
  164. <ItemGroup>
  165. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  166. <Visible>False</Visible>
  167. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  168. <Install>true</Install>
  169. </BootstrapperPackage>
  170. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  171. <Visible>False</Visible>
  172. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  173. <Install>false</Install>
  174. </BootstrapperPackage>
  175. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  176. <Visible>False</Visible>
  177. <ProductName>.NET Framework 3.5 SP1</ProductName>
  178. <Install>false</Install>
  179. </BootstrapperPackage>
  180. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  181. <Visible>False</Visible>
  182. <ProductName>Windows Installer 3.1</ProductName>
  183. <Install>true</Install>
  184. </BootstrapperPackage>
  185. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  186. <Visible>False</Visible>
  187. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  188. <Install>true</Install>
  189. </BootstrapperPackage>
  190. </ItemGroup>
  191. <ItemGroup>
  192. <None Include="data\coin.atlas">
  193. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  194. </None>
  195. <None Include="data\coin-pro.json">
  196. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  197. </None>
  198. <None Include="data\raptor.atlas">
  199. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  200. </None>
  201. <None Include="data\raptor-pro.json">
  202. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  203. </None>
  204. <None Include="data\spineboy.atlas">
  205. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  206. </None>
  207. </ItemGroup>
  208. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  209. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  210. <!--
  211. To modify your build process, add your task inside one of the targets below and uncomment it.
  212. Other similar extension points exist, see Microsoft.Common.targets.
  213. <Target Name="BeforeBuild">
  214. </Target>
  215. <Target Name="AfterBuild">
  216. </Target>
  217. -->
  218. </Project>