spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

badlogic cb9a7c4266 [maven-release-plugin] prepare release spine-libgdx-3.6.34.0 8 жил өмнө
examples 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-as3 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-c 9f569fef3b [c] Fixed sorting of path constraints when slot attachment is null. 8 жил өмнө
spine-cocos2d-objc 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-cocos2dx b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 8 жил өмнө
spine-corona add46aeda6 [corona] Another fix for color handling in renderer. 8 жил өмнө
spine-csharp 3bd5183721 [csharp] Remove Unity 4 and fix Unity 5+ check. 8 жил өмнө
spine-js 6e4784232f [spine-js] Deprecated, updated README.md 9 жил өмнө
spine-libgdx 521f459764 [maven-release-plugin] prepare release spine-libgdx-3.6.34.0 8 жил өмнө
spine-love 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-lua b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 8 жил өмнө
spine-monogame 81f5b3fa79 [monogame] Added two color tinting. 8 жил өмнө
spine-sfml 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-starling 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-threejs 24404b4adf [threejs] Deprecated, updated README.md 9 жил өмнө
spine-tk2d e360d08d5e Link to new 2D Toolkit website. 9 жил өмнө
spine-ts 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
spine-ue4 369c85ab42 [ue4] Updated to 4.16 8 жил өмнө
spine-unity 397187010f [unity] More cleanup for SkeletonAnimator Update. 8 жил өмнө
spine-xna 9bd1153518 Updated examples and runtime demo code 8 жил өмнө
.gitignore 81f5b3fa79 [monogame] Added two color tinting. 8 жил өмнө
.npmignore a8a20fce13 Add npm support (#793) 8 жил өмнө
CHANGELOG.md 25578440c6 [csharp] Update CHANGELOG.md 8 жил өмнө
CMakeLists.txt 387b0afb80 [c] Added spine-c-tests (thanks @jpoag), fixed up CMake build 8 жил өмнө
LICENSE d631da5f56 Moved version to make it more clear it's a license version, not a runtime version. 8 жил өмнө
README.md 283f63b466 Updated README to reflect new branching model 8 жил өмнө
package.json a8a20fce13 Add npm support (#793) 8 жил өмнө

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By licensing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes. A Spine license is needed to distribute any software containing the Spine Runtimes, even if you are not using the Spine editor.

Documentation

See the Spine Runtimes Guide for detailed information about using the Spine Runtimes. The Spine documentation page provides further information about tools and data formats. For runtime specific documentation, refer to the README.md file in each runtime directory.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers.The spine-runtimes waffle and spine-editor waffle provide a more convenient view of the same issue tracker information.

Versioning

The default branch on GitHub is stable and works with data exported from the latest, non-beta version of the Spine editor. New development is done in an X.X-beta branch, which may be a work in progress. Important changes to the runtimes can be reviewed in the CHANGELOG.md file. Occasionally the Spine Runtimes are tagged with the specific Spine editor version they work with.

It is highly suggested to freeze the Spine editor version to match the Spine Runtimes source being used and to update them in lock step. See the Spine Runtimes Guide for more information.

Contributing

In order to merge your contributions, we need a signed contributor license agreement (CLA) from you. You can send a copy of the CLA to [email protected].

When possible, it is best to base your contributions on the current beta branch (X.X-beta). Please be sure to follow the style and formatting you find in the respective runtime code to which you are contributing.