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SpineAnimationStateClipInspector.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineAnimationStateClipInspector.cs.meta
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e4fefcfca1
[unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262.
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6 年之前 |
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SpineAnimationStateDrawer.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineAnimationStateDrawer.cs.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 年之前 |
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SpineAnimationStateGraphicTrackInspector.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineAnimationStateGraphicTrackInspector.cs.meta
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8c009e2f56
[unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering). Closes #1313. Closes #1724.
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5 年之前 |
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SpineAnimationStateTrackInspector.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineAnimationStateTrackInspector.cs.meta
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60bfdd16f0
[unity] Fixed Timeline SpineAnimationStateTrack not showing `Track Index` parameter in Inspector at older Unity versions. Closes #1558.
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6 年之前 |
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SpineSkeletonFlipClipEditor.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineSkeletonFlipClipEditor.cs.meta
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26b6d0816c
[unity] Timeline flip track now displays Flip X/Y in track editor instead of class name. Closes #1863.
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4 年之前 |
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SpineSkeletonFlipClipInspector.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineSkeletonFlipClipInspector.cs.meta
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e4fefcfca1
[unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262.
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6 年之前 |
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SpineSkeletonFlipDrawer.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineSkeletonFlipDrawer.cs.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 年之前 |
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SpineSkeletonFlipTrackInspector.cs
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 年之前 |
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SpineSkeletonFlipTrackInspector.cs.meta
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431910d660
[unity] Timeline add Track menu naming improvements. Changed clip property `Custom Duration` to `Default Mix Duration` (inverted). Improved track appearance in the Timeline window and track Inspector.
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3 年之前 |
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spine-timeline-editor.asmdef
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26b6d0816c
[unity] Timeline flip track now displays Flip X/Y in track editor instead of class name. Closes #1863.
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4 年之前 |
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spine-timeline-editor.asmdef.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 年之前 |