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PlayableHandle Component
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 years ago |
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SpineAnimationState
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549f19383d
[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2 years ago |
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SpineSkeletonFlip
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c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2 years ago |
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PlayableHandle Component.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 years ago |
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SpineAnimationState.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 years ago |
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SpineSkeletonFlip.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 years ago |
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spine-timeline.asmdef
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91f7969cdc
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676.
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4 years ago |
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spine-timeline.asmdef.meta
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904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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6 years ago |