| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!114 &11400000
- MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
- m_Name: Example 2D URP Renderer Data
- m_EditorClassIdentifier:
- m_RendererFeatures: []
- m_HDREmulationScale: 1
- m_LightBlendStyles:
- - enabled: 1
- name: Default
- maskTextureChannel: 0
- renderTextureScale: 1
- blendMode: 1
- customBlendFactors:
- multiplicative: 0
- additive: 0
- - enabled: 1
- name: Rim
- maskTextureChannel: 1
- renderTextureScale: 1
- blendMode: 1
- customBlendFactors:
- multiplicative: 0
- additive: 0
- - enabled: 0
- name: Blend Style 2
- maskTextureChannel: 0
- renderTextureScale: 1
- blendMode: 1
- customBlendFactors:
- multiplicative: 0
- additive: 0
- - enabled: 0
- name: Blend Style 3
- maskTextureChannel: 0
- renderTextureScale: 1
- blendMode: 1
- customBlendFactors:
- multiplicative: 0
- additive: 0
- m_UseDepthStencilBuffer: 1
- m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
- m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606,
- type: 3}
- m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
- m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26,
- type: 3}
- m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
- m_ShadowGroupShader: {fileID: 4800000, guid: d33b6d70b14697547ad0dc2d4debb009, type: 3}
- m_RemoveSelfShadowShader: {fileID: 4800000, guid: 02e071f10b6a15d4d87dac88ce529302,
- type: 3}
- m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|