#beeflang #compiler #language

Robert Campbell e336eeb7a5 Use https for nightly release link пре 1 година
BeefBoot bea1de42fa c++ 17 update пре 1 година
BeefBuild b0a559e464 LLVM linux fixes пре 1 година
BeefFuzz ec2d888470 Use pre-built LLVM if available пре 1 година
BeefLibs 78549fa364 Removed .so copying пре 1 година
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BeefRT 66cf3fe823 Upgraded rest of the solutions/projects пре 1 година
BeefTools 66cf3fe823 Upgraded rest of the solutions/projects пре 1 година
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Debugger32 2dd6423fab Initial LLVM 18.1.4 support пре 1 година
Debugger64 2dd6423fab Initial LLVM 18.1.4 support пре 1 година
IDE 6a5b0b49ed Fixed undo text corruption bug пре 1 година
IDEHelper 9e61cdf75d SetCurrentDebugLocation debug check пре 1 година
bin 665b071094 Use BeefDep0.zip пре 1 година
builds a367b8165f Win32 debugging fixes, more work on custom compile commands пре 5 година
extern b0a559e464 LLVM linux fixes пре 1 година
wasm fc6ac6165e Update build_wasm.bat пре 2 година
.gitignore 9d1bd60c9a Fixed UseShellExecute flag when spawning a process пре 2 година
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness пре 5 година
CMakeLists.txt 8e191b074b SDL platform improvements пре 2 година
LICENSE.TXT 582556dee2 Added linebreaks to license пре 5 година
LICENSES.TXT 94b385495a Adding third-party licenses пре 5 година
README.md e336eeb7a5 Use https for nightly release link пре 1 година
qthelper.py 078564ac9e Initial checkin пре 6 година
readme.txt 55f3bdfa54 Added license and readme пре 5 година

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot