C Wrapper for the Jolt Physics engine.
#c #physics #3d #gamedev #simulation #collision #library #wrapper #cpp

Lucien Greathouse 72b146fdff Updates and more wrapping 1 年之前
JoltC 72b146fdff Updates and more wrapping 1 年之前
JoltPhysics @ f2d1175432 1d9c8e562d Attempt to clean up enums 1 年之前
generate 72b146fdff Updates and more wrapping 1 年之前
.gitignore 72b146fdff Updates and more wrapping 1 年之前
.gitmodules 9a75b2e2f7 Reintroduce JoltPhysics with relative submodule URL 1 年之前
CMakeLists.txt 72b146fdff Updates and more wrapping 1 年之前
Cargo.lock 72b146fdff Updates and more wrapping 1 年之前
Cargo.toml 72b146fdff Updates and more wrapping 1 年之前
LICENSE b6c1bede17 Initial commit 1 年之前
README.md 44ca0cbd04 Add build instructions 1 年之前

README.md

JoltC

C wrapper for Jolt Physics.

Building

Use CMake:

cmake -B build
cmake --build build

Other C Wrapper

Other C wrappers for Jolt Physics include:

The goal of this project is to be the first C wrapper around Jolt Physics that is not part of a larger binding project. It's intended to be useful for any other language-specific bindings and to reduce the need to duplicate work.

License

This project began as a fork of the C bindings used by the zig-gamedev zphysics library. Copyright of portions of this project remain owned by that project's original author, Michal Ziulek.

The copyright of the remaining portions of the project are held by Second Half Games and made available under the terms of the MIT license.

See LICENSE for more details.