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- #include "raylib.h"
- static Color c64color[16]; //' our colors
- static Color db32color[32];// ' our colors
- static void inic64colors(void);
- static void inidb32colors(void);
- int main(void)
- {
- // Initialization
- //--------------------------------------------------------------------------------------
- const int screenWidth = 800;
- const int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib example.");
- inic64colors();
- inidb32colors();
-
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
- //--------------------------------------------------------------------------------------
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
-
-
- //----------------------------------------------------------------------------------
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
- ClearBackground(RAYWHITE);
-
- int num=0;
- DrawText("C64 Palette..",200,180,20,GRAY);
- for( int x=0 ; x<screenWidth ; x+=(screenWidth/16) )
- {
- DrawRectangle(x,200,screenWidth/16,32,c64color[num]);
- num++;
- }
- num=0;
- DrawText("Db32 Palette..",200,244,20,GRAY);
- for( int x=0 ; x<screenWidth ; x+=(screenWidth/32) )
- {
- DrawRectangle(x,264,screenWidth/32,32,db32color[num]);
- num++;
- }
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
- return 0;
- }
- void inic64colors(void){
- c64color[0 ] = (Color){0 , 0 , 0 , 255 };//Black
- c64color[1 ] = (Color){255,255,255, 255 };//White
- c64color[2 ] = (Color){136,0 ,0 , 255 };//Red
- c64color[3 ] = (Color){170,255,238, 255 };//Cyan
- c64color[4 ] = (Color){204,68 ,204, 255 };//Violet / Purple
- c64color[5 ] = (Color){0 ,204,85 , 255 };//Green
- c64color[6 ] = (Color){0 ,0 ,170, 255 };//Blue
- c64color[7 ] = (Color){238,238,119, 255 };//Yellow
- c64color[8 ] = (Color){221,136,85 , 255 };//Orange
- c64color[9 ] = (Color){102,68 ,0 , 255 };//Brown
- c64color[10] = (Color){255,119,119, 255 };//Light red
- c64color[11] = (Color){51 ,51 ,51 , 255 };//Dark grey / Grey 1
- c64color[12] = (Color){119,119,119, 255 };//Grey 2
- c64color[13] = (Color){170,255,102, 255 };//Light green
- c64color[14] = (Color){0 ,136,255, 255 };//Light blue
- c64color[15] = (Color){187,187,187, 255 };//Light grey / grey 3
- }
- void inidb32colors(){
- db32color[0 ] = (Color){0 ,0 ,0 ,255};
- db32color[1 ] = (Color){34 ,32 ,52 ,255};
- db32color[2 ] = (Color){69 ,40 ,60 ,255};
- db32color[3 ] = (Color){102 ,57 ,49 ,255};
- db32color[4 ] = (Color){143 ,86 ,59 ,255};
- db32color[5 ] = (Color){223 ,113 ,38 ,255};
- db32color[6 ] = (Color){217 ,160 ,102 ,255};
- db32color[7 ] = (Color){238 ,195 ,154 ,255};
- db32color[8 ] = (Color){251 ,242 ,54 ,255};
- db32color[9 ] = (Color){153 ,229 ,80 ,255};
- db32color[10] = (Color){106 ,190 ,48 ,255};
- db32color[11] = (Color){55 ,148 ,110 ,255};
- db32color[12] = (Color){75 ,105 ,47 ,255};
- db32color[13] = (Color){82 ,75 ,36 ,255};
- db32color[14] = (Color){50 ,60 ,57 ,255};
- db32color[15] = (Color){63 ,63 ,116 ,255};
- db32color[16] = (Color){48 ,96 ,130 ,255};
- db32color[17] = (Color){91 ,110 ,225 ,255};
- db32color[18] = (Color){99 ,155 ,225 ,255};
- db32color[19] = (Color){95 ,205 ,228 ,255};
- db32color[20] = (Color){203 ,219 ,252 ,255};
- db32color[21] = (Color){255 ,255 ,255 ,255};
- db32color[22] = (Color){155 ,173 ,183 ,255};
- db32color[23] = (Color){132 ,126 ,135 ,255};
- db32color[24] = (Color){105 ,106 ,106 ,255};
- db32color[25] = (Color){89 ,86 ,82 ,255};
- db32color[26] = (Color){118 ,66 ,138 ,255};
- db32color[27] = (Color){172 ,50 ,50 ,255};
- db32color[28] = (Color){217 ,87 ,99 ,255};
- db32color[29] = (Color){215 ,123 ,186 ,255};
- db32color[30] = (Color){143 ,151 ,74 ,255};
- db32color[31] = (Color){138 ,111 ,48 ,255};
- }
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