Browse Source

Update glad2 and switch to header-only version

This updates to a newer version of glad2 and switches to the header-only
variant.

This also (finally) switches to the newer glad2 loader signature that
allows us to pass in glfwGetInstanceProcAddress directly.
Camilla Löwy 3 years ago
parent
commit
62074f3dea

File diff suppressed because it is too large
+ 1107 - 755
deps/glad/gl.h


+ 0 - 282
deps/glad/khrplatform.h

@@ -1,282 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2018 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * The master copy of khrplatform.h is maintained in the Khronos EGL
- * Registry repository at https://github.com/KhronosGroup/EGL-Registry
- * The last semantic modification to khrplatform.h was at commit ID:
- *      67a3e0864c2d75ea5287b9f3d2eb74a745936692
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by filing pull requests or issues on
- * the EGL Registry repository linked above.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- *    http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- *        #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- *    khronos_int8_t              signed   8  bit
- *    khronos_uint8_t             unsigned 8  bit
- *    khronos_int16_t             signed   16 bit
- *    khronos_uint16_t            unsigned 16 bit
- *    khronos_int32_t             signed   32 bit
- *    khronos_uint32_t            unsigned 32 bit
- *    khronos_int64_t             signed   64 bit
- *    khronos_uint64_t            unsigned 64 bit
- *    khronos_intptr_t            signed   same number of bits as a pointer
- *    khronos_uintptr_t           unsigned same number of bits as a pointer
- *    khronos_ssize_t             signed   size
- *    khronos_usize_t             unsigned size
- *    khronos_float_t             signed   32 bit floating point
- *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
- *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- *                                         nanoseconds
- *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
- *    khronos_boolean_enum_t      enumerated boolean type. This should
- *      only be used as a base type when a client API's boolean type is
- *      an enum. Client APIs which use an integer or other type for
- *      booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- *    KHRONOS_APICALL
- *    KHRONOS_APIENTRY
- *    KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- *                                  int arg1,
- *                                  int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
-#   define KHRONOS_APICALL __declspec(dllimport)
-#elif defined (__SYMBIAN32__)
-#   define KHRONOS_APICALL IMPORT_C
-#elif defined(__ANDROID__)
-#   define KHRONOS_APICALL __attribute__((visibility("default")))
-#else
-#   define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function  and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
-    /* Win32 but not WinCE */
-#   define KHRONOS_APIENTRY __stdcall
-#else
-#   define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32                 khronos_int32_t;
-typedef unsigned __int32        khronos_uint32_t;
-typedef __int64                 khronos_int64_t;
-typedef unsigned __int64        khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int                khronos_int64_t;
-typedef unsigned long int       khronos_uint64_t;
-#else
-typedef long long int           khronos_int64_t;
-typedef unsigned long long int  khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64   0
-#define KHRONOS_SUPPORT_FLOAT   0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed   char          khronos_int8_t;
-typedef unsigned char          khronos_uint8_t;
-typedef signed   short int     khronos_int16_t;
-typedef unsigned short int     khronos_uint16_t;
-
-/*
- * Types that differ between LLP64 and LP64 architectures - in LLP64,
- * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
- * to be the only LLP64 architecture in current use.
- */
-#ifdef _WIN64
-typedef signed   long long int khronos_intptr_t;
-typedef unsigned long long int khronos_uintptr_t;
-typedef signed   long long int khronos_ssize_t;
-typedef unsigned long long int khronos_usize_t;
-#else
-typedef signed   long  int     khronos_intptr_t;
-typedef unsigned long  int     khronos_uintptr_t;
-typedef signed   long  int     khronos_ssize_t;
-typedef unsigned long  int     khronos_usize_t;
-#endif
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef          float         khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time.  Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted).  The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years.  Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
-typedef khronos_int64_t        khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true.  Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
-    KHRONOS_FALSE = 0,
-    KHRONOS_TRUE  = 1,
-    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */

+ 0 - 92
deps/glad/vk_platform.h

@@ -1,92 +0,0 @@
-/* */
-/* File: vk_platform.h */
-/* */
-/*
-** Copyright (c) 2014-2017 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#ifndef VK_PLATFORM_H_
-#define VK_PLATFORM_H_
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-/*
-***************************************************************************************************
-*   Platform-specific directives and type declarations
-***************************************************************************************************
-*/
-
-/* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- *              Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- *              Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
-#if defined(_WIN32)
-    /* On Windows, Vulkan commands use the stdcall convention */
-    #define VKAPI_ATTR
-    #define VKAPI_CALL __stdcall
-    #define VKAPI_PTR  VKAPI_CALL
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
-    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
-    /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
-    /* calling convention, i.e. float parameters are passed in registers. This */
-    /* is true even if the rest of the application passes floats on the stack, */
-    /* as it does by default when compiling for the armeabi-v7a NDK ABI. */
-    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
-    #define VKAPI_CALL
-    #define VKAPI_PTR  VKAPI_ATTR
-#else
-    /* On other platforms, use the default calling convention */
-    #define VKAPI_ATTR
-    #define VKAPI_CALL
-    #define VKAPI_PTR
-#endif
-
-#include <stddef.h>
-
-#if !defined(VK_NO_STDINT_H)
-    #if defined(_MSC_VER) && (_MSC_VER < 1600)
-        typedef signed   __int8  int8_t;
-        typedef unsigned __int8  uint8_t;
-        typedef signed   __int16 int16_t;
-        typedef unsigned __int16 uint16_t;
-        typedef signed   __int32 int32_t;
-        typedef unsigned __int32 uint32_t;
-        typedef signed   __int64 int64_t;
-        typedef unsigned __int64 uint64_t;
-    #else
-        #include <stdint.h>
-    #endif
-#endif /* !defined(VK_NO_STDINT_H) */
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif /* __cplusplus */
-
-#endif

File diff suppressed because it is too large
+ 269 - 20
deps/glad/vulkan.h


+ 0 - 1791
deps/glad_gl.c

@@ -1,1791 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/gl.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-
-int GLAD_GL_VERSION_1_0 = 0;
-int GLAD_GL_VERSION_1_1 = 0;
-int GLAD_GL_VERSION_1_2 = 0;
-int GLAD_GL_VERSION_1_3 = 0;
-int GLAD_GL_VERSION_1_4 = 0;
-int GLAD_GL_VERSION_1_5 = 0;
-int GLAD_GL_VERSION_2_0 = 0;
-int GLAD_GL_VERSION_2_1 = 0;
-int GLAD_GL_VERSION_3_0 = 0;
-int GLAD_GL_VERSION_3_1 = 0;
-int GLAD_GL_VERSION_3_2 = 0;
-int GLAD_GL_VERSION_3_3 = 0;
-int GLAD_GL_ARB_multisample = 0;
-int GLAD_GL_ARB_robustness = 0;
-int GLAD_GL_KHR_debug = 0;
-
-
-
-PFNGLACCUMPROC glad_glAccum = NULL;
-PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
-PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
-PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
-PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
-PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
-PFNGLBEGINPROC glad_glBegin = NULL;
-PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
-PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
-PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
-PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
-PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
-PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
-PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
-PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
-PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
-PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
-PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
-PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
-PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
-PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
-PFNGLBITMAPPROC glad_glBitmap = NULL;
-PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
-PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
-PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
-PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
-PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
-PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
-PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
-PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
-PFNGLCALLLISTPROC glad_glCallList = NULL;
-PFNGLCALLLISTSPROC glad_glCallLists = NULL;
-PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
-PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
-PFNGLCLEARPROC glad_glClear = NULL;
-PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
-PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
-PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
-PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
-PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
-PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
-PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
-PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
-PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
-PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
-PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
-PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
-PFNGLCOLOR3BPROC glad_glColor3b = NULL;
-PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
-PFNGLCOLOR3DPROC glad_glColor3d = NULL;
-PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
-PFNGLCOLOR3FPROC glad_glColor3f = NULL;
-PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
-PFNGLCOLOR3IPROC glad_glColor3i = NULL;
-PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
-PFNGLCOLOR3SPROC glad_glColor3s = NULL;
-PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
-PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
-PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
-PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
-PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
-PFNGLCOLOR3USPROC glad_glColor3us = NULL;
-PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
-PFNGLCOLOR4BPROC glad_glColor4b = NULL;
-PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
-PFNGLCOLOR4DPROC glad_glColor4d = NULL;
-PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
-PFNGLCOLOR4FPROC glad_glColor4f = NULL;
-PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
-PFNGLCOLOR4IPROC glad_glColor4i = NULL;
-PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
-PFNGLCOLOR4SPROC glad_glColor4s = NULL;
-PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
-PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
-PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
-PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
-PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
-PFNGLCOLOR4USPROC glad_glColor4us = NULL;
-PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
-PFNGLCOLORMASKPROC glad_glColorMask = NULL;
-PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
-PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
-PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
-PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
-PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
-PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
-PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
-PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
-PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
-PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
-PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
-PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
-PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
-PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
-PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
-PFNGLCULLFACEPROC glad_glCullFace = NULL;
-PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
-PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
-PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
-PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
-PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
-PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
-PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
-PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
-PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
-PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
-PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
-PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
-PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
-PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
-PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
-PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
-PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
-PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
-PFNGLDISABLEPROC glad_glDisable = NULL;
-PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
-PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
-PFNGLDISABLEIPROC glad_glDisablei = NULL;
-PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
-PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
-PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
-PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
-PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
-PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
-PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
-PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
-PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
-PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
-PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
-PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
-PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
-PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
-PFNGLENABLEPROC glad_glEnable = NULL;
-PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
-PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
-PFNGLENABLEIPROC glad_glEnablei = NULL;
-PFNGLENDPROC glad_glEnd = NULL;
-PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
-PFNGLENDLISTPROC glad_glEndList = NULL;
-PFNGLENDQUERYPROC glad_glEndQuery = NULL;
-PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
-PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
-PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
-PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
-PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
-PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
-PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
-PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
-PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
-PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
-PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
-PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
-PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
-PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
-PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
-PFNGLFINISHPROC glad_glFinish = NULL;
-PFNGLFLUSHPROC glad_glFlush = NULL;
-PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
-PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
-PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
-PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
-PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
-PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
-PFNGLFOGFPROC glad_glFogf = NULL;
-PFNGLFOGFVPROC glad_glFogfv = NULL;
-PFNGLFOGIPROC glad_glFogi = NULL;
-PFNGLFOGIVPROC glad_glFogiv = NULL;
-PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
-PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
-PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
-PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
-PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
-PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
-PFNGLFRUSTUMPROC glad_glFrustum = NULL;
-PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
-PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
-PFNGLGENLISTSPROC glad_glGenLists = NULL;
-PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
-PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
-PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
-PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
-PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
-PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
-PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
-PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
-PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
-PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
-PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
-PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
-PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
-PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
-PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
-PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
-PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
-PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
-PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
-PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
-PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
-PFNGLGETERRORPROC glad_glGetError = NULL;
-PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
-PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
-PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
-PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
-PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
-PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
-PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
-PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
-PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
-PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
-PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
-PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
-PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
-PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
-PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
-PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
-PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
-PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
-PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
-PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
-PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
-PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
-PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
-PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
-PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
-PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
-PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
-PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
-PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
-PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
-PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
-PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
-PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
-PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
-PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
-PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
-PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
-PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
-PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
-PFNGLGETSTRINGPROC glad_glGetString = NULL;
-PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
-PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
-PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
-PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
-PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
-PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
-PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
-PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
-PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
-PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
-PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
-PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
-PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
-PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
-PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
-PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
-PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
-PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
-PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
-PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
-PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
-PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
-PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
-PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
-PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
-PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
-PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
-PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
-PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
-PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
-PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
-PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
-PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
-PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
-PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
-PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
-PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
-PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
-PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
-PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
-PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
-PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
-PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
-PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
-PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
-PFNGLHINTPROC glad_glHint = NULL;
-PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
-PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
-PFNGLINDEXDPROC glad_glIndexd = NULL;
-PFNGLINDEXDVPROC glad_glIndexdv = NULL;
-PFNGLINDEXFPROC glad_glIndexf = NULL;
-PFNGLINDEXFVPROC glad_glIndexfv = NULL;
-PFNGLINDEXIPROC glad_glIndexi = NULL;
-PFNGLINDEXIVPROC glad_glIndexiv = NULL;
-PFNGLINDEXSPROC glad_glIndexs = NULL;
-PFNGLINDEXSVPROC glad_glIndexsv = NULL;
-PFNGLINDEXUBPROC glad_glIndexub = NULL;
-PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
-PFNGLINITNAMESPROC glad_glInitNames = NULL;
-PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
-PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
-PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
-PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
-PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
-PFNGLISLISTPROC glad_glIsList = NULL;
-PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
-PFNGLISQUERYPROC glad_glIsQuery = NULL;
-PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
-PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
-PFNGLISSHADERPROC glad_glIsShader = NULL;
-PFNGLISSYNCPROC glad_glIsSync = NULL;
-PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
-PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
-PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
-PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
-PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
-PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
-PFNGLLIGHTFPROC glad_glLightf = NULL;
-PFNGLLIGHTFVPROC glad_glLightfv = NULL;
-PFNGLLIGHTIPROC glad_glLighti = NULL;
-PFNGLLIGHTIVPROC glad_glLightiv = NULL;
-PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
-PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
-PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
-PFNGLLISTBASEPROC glad_glListBase = NULL;
-PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
-PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
-PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
-PFNGLLOADNAMEPROC glad_glLoadName = NULL;
-PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
-PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
-PFNGLLOGICOPPROC glad_glLogicOp = NULL;
-PFNGLMAP1DPROC glad_glMap1d = NULL;
-PFNGLMAP1FPROC glad_glMap1f = NULL;
-PFNGLMAP2DPROC glad_glMap2d = NULL;
-PFNGLMAP2FPROC glad_glMap2f = NULL;
-PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
-PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
-PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
-PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
-PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
-PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
-PFNGLMATERIALFPROC glad_glMaterialf = NULL;
-PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
-PFNGLMATERIALIPROC glad_glMateriali = NULL;
-PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
-PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
-PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
-PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
-PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
-PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
-PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
-PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
-PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
-PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
-PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
-PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
-PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
-PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
-PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
-PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
-PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
-PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
-PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
-PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
-PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
-PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
-PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
-PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
-PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
-PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
-PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
-PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
-PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
-PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
-PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
-PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
-PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
-PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
-PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
-PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
-PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
-PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
-PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
-PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
-PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
-PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
-PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
-PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
-PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
-PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
-PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
-PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
-PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
-PFNGLNEWLISTPROC glad_glNewList = NULL;
-PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
-PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
-PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
-PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
-PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
-PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
-PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
-PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
-PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
-PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
-PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
-PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
-PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
-PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
-PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
-PFNGLORTHOPROC glad_glOrtho = NULL;
-PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
-PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
-PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
-PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
-PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
-PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
-PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
-PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
-PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
-PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
-PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
-PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
-PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
-PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
-PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
-PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
-PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
-PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
-PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
-PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
-PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
-PFNGLPOPNAMEPROC glad_glPopName = NULL;
-PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
-PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
-PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
-PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
-PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
-PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
-PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
-PFNGLPUSHNAMEPROC glad_glPushName = NULL;
-PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
-PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
-PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
-PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
-PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
-PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
-PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
-PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
-PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
-PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
-PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
-PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
-PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
-PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
-PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
-PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
-PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
-PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
-PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
-PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
-PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
-PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
-PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
-PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
-PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
-PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
-PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
-PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
-PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
-PFNGLRECTDPROC glad_glRectd = NULL;
-PFNGLRECTDVPROC glad_glRectdv = NULL;
-PFNGLRECTFPROC glad_glRectf = NULL;
-PFNGLRECTFVPROC glad_glRectfv = NULL;
-PFNGLRECTIPROC glad_glRecti = NULL;
-PFNGLRECTIVPROC glad_glRectiv = NULL;
-PFNGLRECTSPROC glad_glRects = NULL;
-PFNGLRECTSVPROC glad_glRectsv = NULL;
-PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
-PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
-PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
-PFNGLROTATEDPROC glad_glRotated = NULL;
-PFNGLROTATEFPROC glad_glRotatef = NULL;
-PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
-PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
-PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
-PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
-PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
-PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
-PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
-PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
-PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
-PFNGLSCALEDPROC glad_glScaled = NULL;
-PFNGLSCALEFPROC glad_glScalef = NULL;
-PFNGLSCISSORPROC glad_glScissor = NULL;
-PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
-PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
-PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
-PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
-PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
-PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
-PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
-PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
-PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
-PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
-PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
-PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
-PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
-PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
-PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
-PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
-PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
-PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
-PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
-PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
-PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
-PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
-PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
-PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
-PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
-PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
-PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
-PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
-PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
-PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
-PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
-PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
-PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
-PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
-PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
-PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
-PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
-PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
-PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
-PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
-PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
-PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
-PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
-PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
-PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
-PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
-PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
-PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
-PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
-PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
-PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
-PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
-PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
-PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
-PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
-PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
-PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
-PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
-PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
-PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
-PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
-PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
-PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
-PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
-PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
-PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
-PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
-PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
-PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
-PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
-PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
-PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
-PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
-PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
-PFNGLTEXGENDPROC glad_glTexGend = NULL;
-PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
-PFNGLTEXGENFPROC glad_glTexGenf = NULL;
-PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
-PFNGLTEXGENIPROC glad_glTexGeni = NULL;
-PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
-PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
-PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
-PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
-PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
-PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
-PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
-PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
-PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
-PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
-PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
-PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
-PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
-PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
-PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
-PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
-PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
-PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
-PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
-PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
-PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
-PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
-PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
-PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
-PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
-PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
-PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
-PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
-PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
-PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
-PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
-PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
-PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
-PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
-PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
-PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
-PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
-PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
-PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
-PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
-PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
-PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
-PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
-PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
-PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
-PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
-PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
-PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
-PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
-PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
-PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
-PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
-PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
-PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
-PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
-PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
-PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
-PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
-PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
-PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
-PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
-PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
-PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
-PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
-PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
-PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
-PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
-PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
-PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
-PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
-PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
-PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
-PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
-PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
-PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
-PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
-PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
-PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
-PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
-PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
-PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
-PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
-PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
-PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
-PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
-PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
-PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
-PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
-PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
-PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
-PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
-PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
-PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
-PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
-PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
-PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
-PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
-PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
-PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
-PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
-PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
-PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
-PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
-PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
-PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
-PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
-PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
-PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
-PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
-PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
-PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
-PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
-PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
-PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
-PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
-PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
-PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
-PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
-PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
-PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
-PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
-PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
-PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
-PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
-PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
-PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
-PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
-PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
-PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
-PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
-PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
-PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
-PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
-PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
-PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
-PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
-PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
-PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
-PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
-PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
-PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
-PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
-PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
-PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
-PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
-PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
-PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
-PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
-PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
-PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
-PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
-PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
-PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
-PFNGLVIEWPORTPROC glad_glViewport = NULL;
-PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
-PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
-PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
-PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
-PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
-PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
-PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
-PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
-PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
-PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
-PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
-PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
-PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
-PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
-PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
-PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
-PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
-
-
-static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_0) return;
-    glAccum = (PFNGLACCUMPROC) load("glAccum", userptr);
-    glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr);
-    glBegin = (PFNGLBEGINPROC) load("glBegin", userptr);
-    glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr);
-    glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr);
-    glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr);
-    glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr);
-    glClear = (PFNGLCLEARPROC) load("glClear", userptr);
-    glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr);
-    glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr);
-    glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr);
-    glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr);
-    glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr);
-    glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr);
-    glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr);
-    glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr);
-    glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr);
-    glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr);
-    glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr);
-    glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr);
-    glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr);
-    glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr);
-    glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr);
-    glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr);
-    glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr);
-    glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr);
-    glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr);
-    glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr);
-    glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr);
-    glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr);
-    glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr);
-    glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr);
-    glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr);
-    glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr);
-    glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr);
-    glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr);
-    glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr);
-    glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr);
-    glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr);
-    glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr);
-    glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr);
-    glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr);
-    glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr);
-    glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr);
-    glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr);
-    glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr);
-    glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr);
-    glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr);
-    glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr);
-    glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr);
-    glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr);
-    glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr);
-    glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr);
-    glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr);
-    glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr);
-    glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr);
-    glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr);
-    glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr);
-    glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr);
-    glEnable = (PFNGLENABLEPROC) load("glEnable", userptr);
-    glEnd = (PFNGLENDPROC) load("glEnd", userptr);
-    glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr);
-    glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr);
-    glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr);
-    glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr);
-    glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr);
-    glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr);
-    glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr);
-    glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr);
-    glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr);
-    glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr);
-    glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr);
-    glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr);
-    glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr);
-    glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr);
-    glFinish = (PFNGLFINISHPROC) load("glFinish", userptr);
-    glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr);
-    glFogf = (PFNGLFOGFPROC) load("glFogf", userptr);
-    glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr);
-    glFogi = (PFNGLFOGIPROC) load("glFogi", userptr);
-    glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr);
-    glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr);
-    glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr);
-    glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr);
-    glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr);
-    glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr);
-    glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr);
-    glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr);
-    glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr);
-    glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr);
-    glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr);
-    glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr);
-    glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr);
-    glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr);
-    glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr);
-    glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr);
-    glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr);
-    glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr);
-    glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr);
-    glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr);
-    glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr);
-    glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
-    glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr);
-    glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr);
-    glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr);
-    glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr);
-    glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr);
-    glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr);
-    glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr);
-    glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr);
-    glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr);
-    glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr);
-    glHint = (PFNGLHINTPROC) load("glHint", userptr);
-    glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr);
-    glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr);
-    glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr);
-    glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr);
-    glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr);
-    glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr);
-    glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr);
-    glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr);
-    glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr);
-    glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr);
-    glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr);
-    glIsList = (PFNGLISLISTPROC) load("glIsList", userptr);
-    glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr);
-    glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr);
-    glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr);
-    glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr);
-    glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr);
-    glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr);
-    glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr);
-    glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr);
-    glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr);
-    glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr);
-    glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr);
-    glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr);
-    glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr);
-    glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr);
-    glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr);
-    glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr);
-    glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr);
-    glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr);
-    glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr);
-    glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr);
-    glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr);
-    glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr);
-    glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr);
-    glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr);
-    glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr);
-    glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr);
-    glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr);
-    glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr);
-    glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr);
-    glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr);
-    glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr);
-    glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr);
-    glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr);
-    glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr);
-    glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr);
-    glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr);
-    glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr);
-    glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr);
-    glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr);
-    glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr);
-    glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr);
-    glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr);
-    glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr);
-    glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr);
-    glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr);
-    glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr);
-    glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr);
-    glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr);
-    glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr);
-    glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr);
-    glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr);
-    glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr);
-    glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr);
-    glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr);
-    glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr);
-    glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr);
-    glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr);
-    glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr);
-    glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr);
-    glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr);
-    glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr);
-    glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr);
-    glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr);
-    glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr);
-    glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr);
-    glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr);
-    glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr);
-    glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr);
-    glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr);
-    glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr);
-    glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr);
-    glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr);
-    glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr);
-    glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr);
-    glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr);
-    glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr);
-    glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr);
-    glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr);
-    glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr);
-    glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr);
-    glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr);
-    glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr);
-    glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr);
-    glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr);
-    glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr);
-    glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr);
-    glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr);
-    glRectd = (PFNGLRECTDPROC) load("glRectd", userptr);
-    glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr);
-    glRectf = (PFNGLRECTFPROC) load("glRectf", userptr);
-    glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr);
-    glRecti = (PFNGLRECTIPROC) load("glRecti", userptr);
-    glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr);
-    glRects = (PFNGLRECTSPROC) load("glRects", userptr);
-    glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr);
-    glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr);
-    glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr);
-    glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr);
-    glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr);
-    glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr);
-    glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr);
-    glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr);
-    glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr);
-    glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr);
-    glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr);
-    glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr);
-    glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr);
-    glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr);
-    glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr);
-    glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr);
-    glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr);
-    glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr);
-    glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr);
-    glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr);
-    glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr);
-    glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr);
-    glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr);
-    glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr);
-    glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr);
-    glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr);
-    glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr);
-    glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr);
-    glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr);
-    glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr);
-    glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr);
-    glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr);
-    glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr);
-    glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr);
-    glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr);
-    glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr);
-    glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr);
-    glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr);
-    glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr);
-    glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr);
-    glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr);
-    glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr);
-    glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr);
-    glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr);
-    glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr);
-    glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr);
-    glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr);
-    glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr);
-    glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr);
-    glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr);
-    glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr);
-    glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr);
-    glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr);
-    glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr);
-    glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr);
-    glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr);
-    glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr);
-    glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr);
-    glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr);
-    glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr);
-    glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr);
-    glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr);
-    glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr);
-    glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr);
-    glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr);
-    glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr);
-    glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr);
-    glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr);
-    glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr);
-    glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr);
-    glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr);
-    glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr);
-    glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr);
-    glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr);
-    glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr);
-    glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr);
-    glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr);
-    glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr);
-    glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr);
-    glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr);
-    glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr);
-    glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr);
-    glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr);
-    glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr);
-    glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr);
-    glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr);
-    glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_1) return;
-    glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr);
-    glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr);
-    glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr);
-    glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr);
-    glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr);
-    glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr);
-    glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr);
-    glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr);
-    glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr);
-    glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr);
-    glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr);
-    glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr);
-    glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr);
-    glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr);
-    glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr);
-    glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
-    glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr);
-    glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr);
-    glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr);
-    glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr);
-    glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr);
-    glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr);
-    glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr);
-    glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr);
-    glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr);
-    glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr);
-    glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr);
-    glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr);
-    glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr);
-    glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_2) return;
-    glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr);
-    glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr);
-    glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr);
-    glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_3) return;
-    glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr);
-    glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr);
-    glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr);
-    glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr);
-    glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr);
-    glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr);
-    glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr);
-    glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr);
-    glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr);
-    glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr);
-    glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr);
-    glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr);
-    glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr);
-    glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr);
-    glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr);
-    glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr);
-    glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr);
-    glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr);
-    glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr);
-    glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr);
-    glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr);
-    glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr);
-    glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr);
-    glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr);
-    glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr);
-    glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr);
-    glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr);
-    glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr);
-    glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr);
-    glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr);
-    glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr);
-    glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr);
-    glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr);
-    glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr);
-    glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr);
-    glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr);
-    glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr);
-    glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr);
-    glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr);
-    glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr);
-    glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr);
-    glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr);
-    glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr);
-    glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr);
-    glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr);
-    glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_4) return;
-    glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr);
-    glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr);
-    glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr);
-    glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr);
-    glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr);
-    glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr);
-    glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr);
-    glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr);
-    glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr);
-    glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr);
-    glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr);
-    glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr);
-    glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr);
-    glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr);
-    glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr);
-    glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr);
-    glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr);
-    glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr);
-    glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr);
-    glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr);
-    glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr);
-    glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr);
-    glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr);
-    glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr);
-    glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr);
-    glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr);
-    glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr);
-    glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr);
-    glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr);
-    glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr);
-    glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr);
-    glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr);
-    glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr);
-    glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr);
-    glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr);
-    glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr);
-    glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr);
-    glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr);
-    glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr);
-    glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr);
-    glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr);
-    glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr);
-    glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr);
-    glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr);
-    glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr);
-    glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr);
-    glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_5) return;
-    glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr);
-    glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr);
-    glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr);
-    glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr);
-    glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr);
-    glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr);
-    glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr);
-    glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr);
-    glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr);
-    glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr);
-    glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr);
-    glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr);
-    glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr);
-    glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr);
-    glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr);
-    glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr);
-    glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr);
-    glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr);
-    glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr);
-}
-static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_2_0) return;
-    glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr);
-    glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr);
-    glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr);
-    glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr);
-    glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr);
-    glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr);
-    glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr);
-    glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr);
-    glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr);
-    glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr);
-    glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr);
-    glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr);
-    glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr);
-    glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr);
-    glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr);
-    glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr);
-    glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr);
-    glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr);
-    glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr);
-    glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr);
-    glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr);
-    glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr);
-    glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr);
-    glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr);
-    glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr);
-    glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr);
-    glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr);
-    glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr);
-    glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr);
-    glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr);
-    glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr);
-    glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr);
-    glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr);
-    glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr);
-    glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr);
-    glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr);
-    glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr);
-    glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr);
-    glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr);
-    glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr);
-    glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr);
-    glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr);
-    glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr);
-    glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr);
-    glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr);
-    glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr);
-    glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr);
-    glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr);
-    glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr);
-    glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr);
-    glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr);
-    glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr);
-    glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr);
-    glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr);
-    glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr);
-    glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr);
-    glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr);
-    glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr);
-    glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr);
-    glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr);
-    glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr);
-    glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr);
-    glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr);
-    glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr);
-    glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr);
-    glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr);
-    glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr);
-    glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr);
-    glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr);
-    glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr);
-    glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr);
-    glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr);
-    glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr);
-    glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr);
-    glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr);
-    glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr);
-    glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr);
-    glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr);
-    glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr);
-    glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr);
-    glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr);
-    glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr);
-    glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr);
-    glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr);
-    glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr);
-    glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr);
-    glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr);
-    glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr);
-    glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr);
-    glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr);
-    glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr);
-    glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr);
-    glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_2_1) return;
-    glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr);
-    glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr);
-    glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr);
-    glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr);
-    glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr);
-    glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_0) return;
-    glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr);
-    glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr);
-    glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
-    glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
-    glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr);
-    glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr);
-    glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr);
-    glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr);
-    glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr);
-    glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr);
-    glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr);
-    glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr);
-    glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr);
-    glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr);
-    glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr);
-    glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr);
-    glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr);
-    glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr);
-    glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr);
-    glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr);
-    glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr);
-    glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr);
-    glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr);
-    glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr);
-    glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr);
-    glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr);
-    glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr);
-    glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr);
-    glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr);
-    glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr);
-    glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr);
-    glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr);
-    glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr);
-    glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr);
-    glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr);
-    glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr);
-    glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
-    glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr);
-    glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr);
-    glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr);
-    glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr);
-    glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr);
-    glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr);
-    glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr);
-    glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr);
-    glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr);
-    glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr);
-    glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr);
-    glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr);
-    glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr);
-    glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr);
-    glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr);
-    glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr);
-    glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr);
-    glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr);
-    glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr);
-    glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr);
-    glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr);
-    glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr);
-    glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr);
-    glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr);
-    glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr);
-    glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr);
-    glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr);
-    glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr);
-    glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr);
-    glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr);
-    glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr);
-    glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr);
-    glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr);
-    glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr);
-    glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr);
-    glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr);
-    glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr);
-    glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr);
-    glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr);
-    glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr);
-    glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr);
-    glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr);
-    glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr);
-    glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr);
-    glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr);
-    glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr);
-    glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_1) return;
-    glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
-    glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
-    glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr);
-    glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr);
-    glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr);
-    glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr);
-    glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr);
-    glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr);
-    glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr);
-    glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
-    glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr);
-    glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr);
-    glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr);
-    glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr);
-    glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_2) return;
-    glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr);
-    glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr);
-    glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr);
-    glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr);
-    glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr);
-    glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr);
-    glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr);
-    glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr);
-    glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr);
-    glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr);
-    glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr);
-    glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr);
-    glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr);
-    glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr);
-    glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr);
-    glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr);
-    glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr);
-    glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr);
-    glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_3) return;
-    glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr);
-    glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr);
-    glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr);
-    glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr);
-    glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr);
-    glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr);
-    glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr);
-    glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr);
-    glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr);
-    glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr);
-    glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr);
-    glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr);
-    glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr);
-    glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr);
-    glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr);
-    glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr);
-    glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr);
-    glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr);
-    glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr);
-    glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr);
-    glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr);
-    glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr);
-    glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr);
-    glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr);
-    glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr);
-    glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr);
-    glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr);
-    glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr);
-    glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr);
-    glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr);
-    glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr);
-    glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr);
-    glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr);
-    glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr);
-    glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr);
-    glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr);
-    glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr);
-    glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr);
-    glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr);
-    glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr);
-    glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr);
-    glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr);
-    glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr);
-    glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr);
-    glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr);
-    glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr);
-    glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr);
-    glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr);
-    glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr);
-    glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr);
-    glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr);
-    glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr);
-    glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr);
-    glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr);
-    glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr);
-    glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr);
-    glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr);
-    glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr);
-}
-static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_ARB_multisample) return;
-    glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
-    glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr);
-}
-static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_ARB_robustness) return;
-    glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr);
-    glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr);
-    glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr);
-    glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr);
-    glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr);
-    glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr);
-    glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr);
-    glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr);
-    glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr);
-    glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr);
-    glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr);
-    glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr);
-    glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr);
-    glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr);
-    glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr);
-    glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr);
-    glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr);
-    glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr);
-    glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr);
-    glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr);
-    glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr);
-}
-static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_KHR_debug) return;
-    glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr);
-    glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr);
-    glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr);
-    glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr);
-    glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr);
-    glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr);
-    glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
-    glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr);
-    glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr);
-    glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr);
-    glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr);
-}
-
-
-
-#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
-#define GLAD_GL_IS_SOME_NEW_VERSION 1
-#else
-#define GLAD_GL_IS_SOME_NEW_VERSION 0
-#endif
-
-static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
-#if GLAD_GL_IS_SOME_NEW_VERSION
-    if(GLAD_VERSION_MAJOR(version) < 3) {
-#else
-    (void) version;
-    (void) out_num_exts_i;
-    (void) out_exts_i;
-#endif
-        if (glGetString == NULL) {
-            return 0;
-        }
-        *out_exts = (const char *)glGetString(GL_EXTENSIONS);
-#if GLAD_GL_IS_SOME_NEW_VERSION
-    } else {
-        unsigned int index = 0;
-        unsigned int num_exts_i = 0;
-        char **exts_i = NULL;
-        if (glGetStringi == NULL || glGetIntegerv == NULL) {
-            return 0;
-        }
-        glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
-        if (num_exts_i > 0) {
-            exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
-        }
-        if (exts_i == NULL) {
-            return 0;
-        }
-        for(index = 0; index < num_exts_i; index++) {
-            const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index);
-            size_t len = strlen(gl_str_tmp) + 1;
-
-            char *local_str = (char*) malloc(len * sizeof(char));
-            if(local_str != NULL) {
-                memcpy(local_str, gl_str_tmp, len * sizeof(char));
-            }
-
-            exts_i[index] = local_str;
-        }
-
-        *out_num_exts_i = num_exts_i;
-        *out_exts_i = exts_i;
-    }
-#endif
-    return 1;
-}
-static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
-    if (exts_i != NULL) {
-        unsigned int index;
-        for(index = 0; index < num_exts_i; index++) {
-            free((void *) (exts_i[index]));
-        }
-        free((void *)exts_i);
-        exts_i = NULL;
-    }
-}
-static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
-    if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
-        const char *extensions;
-        const char *loc;
-        const char *terminator;
-        extensions = exts;
-        if(extensions == NULL || ext == NULL) {
-            return 0;
-        }
-        while(1) {
-            loc = strstr(extensions, ext);
-            if(loc == NULL) {
-                return 0;
-            }
-            terminator = loc + strlen(ext);
-            if((loc == extensions || *(loc - 1) == ' ') &&
-                (*terminator == ' ' || *terminator == '\0')) {
-                return 1;
-            }
-            extensions = terminator;
-        }
-    } else {
-        unsigned int index;
-        for(index = 0; index < num_exts_i; index++) {
-            const char *e = exts_i[index];
-            if(strcmp(e, ext) == 0) {
-                return 1;
-            }
-        }
-    }
-    return 0;
-}
-
-static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) {
-    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_gl_find_extensions_gl( int version) {
-    const char *exts = NULL;
-    unsigned int num_exts_i = 0;
-    char **exts_i = NULL;
-    if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
-
-    GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample");
-    GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness");
-    GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug");
-
-    glad_gl_free_extensions(exts_i, num_exts_i);
-
-    return 1;
-}
-
-static int glad_gl_find_core_gl(void) {
-    int i, major, minor;
-    const char* version;
-    const char* prefixes[] = {
-        "OpenGL ES-CM ",
-        "OpenGL ES-CL ",
-        "OpenGL ES ",
-        NULL
-    };
-    version = (const char*) glGetString(GL_VERSION);
-    if (!version) return 0;
-    for (i = 0;  prefixes[i];  i++) {
-        const size_t length = strlen(prefixes[i]);
-        if (strncmp(version, prefixes[i], length) == 0) {
-            version += length;
-            break;
-        }
-    }
-
-    GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
-
-    GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
-    GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
-    GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
-    GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
-    GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
-    GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
-    GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
-    GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
-    GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
-    GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
-    GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
-    GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
-
-    return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
-    int version;
-
-    glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
-    if(glGetString == NULL) return 0;
-    if(glGetString(GL_VERSION) == NULL) return 0;
-    version = glad_gl_find_core_gl();
-
-    glad_gl_load_GL_VERSION_1_0(load, userptr);
-    glad_gl_load_GL_VERSION_1_1(load, userptr);
-    glad_gl_load_GL_VERSION_1_2(load, userptr);
-    glad_gl_load_GL_VERSION_1_3(load, userptr);
-    glad_gl_load_GL_VERSION_1_4(load, userptr);
-    glad_gl_load_GL_VERSION_1_5(load, userptr);
-    glad_gl_load_GL_VERSION_2_0(load, userptr);
-    glad_gl_load_GL_VERSION_2_1(load, userptr);
-    glad_gl_load_GL_VERSION_3_0(load, userptr);
-    glad_gl_load_GL_VERSION_3_1(load, userptr);
-    glad_gl_load_GL_VERSION_3_2(load, userptr);
-    glad_gl_load_GL_VERSION_3_3(load, userptr);
-
-    if (!glad_gl_find_extensions_gl(version)) return 0;
-    glad_gl_load_GL_ARB_multisample(load, userptr);
-    glad_gl_load_GL_ARB_robustness(load, userptr);
-    glad_gl_load_GL_KHR_debug(load, userptr);
-
-
-
-    return version;
-}
-
-
-int gladLoadGL( GLADloadfunc load) {
-    return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-

+ 0 - 593
deps/glad_vulkan.c

@@ -1,593 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/vulkan.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-
-int GLAD_VK_VERSION_1_0 = 0;
-int GLAD_VK_VERSION_1_1 = 0;
-int GLAD_VK_EXT_debug_report = 0;
-int GLAD_VK_KHR_surface = 0;
-int GLAD_VK_KHR_swapchain = 0;
-
-
-
-PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
-PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
-PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
-PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
-PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
-PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
-PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
-PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
-PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
-PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
-PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
-PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
-PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
-PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
-PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
-PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
-PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
-PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
-PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
-PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
-PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
-PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
-PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
-PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
-PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
-PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
-PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
-PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
-PFN_vkCmdDraw glad_vkCmdDraw = NULL;
-PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
-PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
-PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
-PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
-PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
-PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
-PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
-PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
-PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
-PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
-PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
-PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
-PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
-PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
-PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
-PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
-PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
-PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
-PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
-PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
-PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
-PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
-PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
-PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
-PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
-PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
-PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
-PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
-PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
-PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
-PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
-PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
-PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
-PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
-PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
-PFN_vkCreateDevice glad_vkCreateDevice = NULL;
-PFN_vkCreateEvent glad_vkCreateEvent = NULL;
-PFN_vkCreateFence glad_vkCreateFence = NULL;
-PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
-PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
-PFN_vkCreateImage glad_vkCreateImage = NULL;
-PFN_vkCreateImageView glad_vkCreateImageView = NULL;
-PFN_vkCreateInstance glad_vkCreateInstance = NULL;
-PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
-PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
-PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
-PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
-PFN_vkCreateSampler glad_vkCreateSampler = NULL;
-PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
-PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
-PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
-PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
-PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
-PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
-PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
-PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
-PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
-PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
-PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
-PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
-PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
-PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
-PFN_vkDestroyFence glad_vkDestroyFence = NULL;
-PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
-PFN_vkDestroyImage glad_vkDestroyImage = NULL;
-PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
-PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
-PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
-PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
-PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
-PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
-PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
-PFN_vkDestroySampler glad_vkDestroySampler = NULL;
-PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
-PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
-PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
-PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
-PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
-PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
-PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
-PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
-PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
-PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
-PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
-PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
-PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
-PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
-PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
-PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
-PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
-PFN_vkFreeMemory glad_vkFreeMemory = NULL;
-PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
-PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
-PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
-PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
-PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
-PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
-PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
-PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
-PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
-PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
-PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
-PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
-PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
-PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
-PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
-PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
-PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
-PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
-PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
-PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
-PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
-PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
-PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
-PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
-PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
-PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
-PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
-PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
-PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
-PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
-PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
-PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
-PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
-PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
-PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
-PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
-PFN_vkMapMemory glad_vkMapMemory = NULL;
-PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
-PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
-PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
-PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
-PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
-PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
-PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
-PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
-PFN_vkResetEvent glad_vkResetEvent = NULL;
-PFN_vkResetFences glad_vkResetFences = NULL;
-PFN_vkSetEvent glad_vkSetEvent = NULL;
-PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
-PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
-PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
-PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
-PFN_vkWaitForFences glad_vkWaitForFences = NULL;
-
-
-static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_VERSION_1_0) return;
-    vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
-    vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
-    vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
-    vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
-    vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
-    vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
-    vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
-    vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
-    vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
-    vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
-    vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
-    vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
-    vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
-    vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
-    vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
-    vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
-    vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
-    vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
-    vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
-    vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
-    vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
-    vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
-    vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
-    vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
-    vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
-    vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
-    vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
-    vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
-    vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
-    vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
-    vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
-    vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
-    vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
-    vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
-    vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
-    vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
-    vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
-    vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
-    vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
-    vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
-    vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
-    vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
-    vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
-    vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
-    vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
-    vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
-    vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
-    vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
-    vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
-    vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
-    vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
-    vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
-    vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
-    vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
-    vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
-    vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
-    vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
-    vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
-    vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
-    vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
-    vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
-    vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
-    vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
-    vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
-    vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
-    vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
-    vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
-    vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
-    vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
-    vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
-    vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
-    vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
-    vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
-    vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
-    vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
-    vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
-    vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
-    vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
-    vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
-    vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
-    vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
-    vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
-    vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
-    vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
-    vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
-    vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
-    vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
-    vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
-    vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
-    vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
-    vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
-    vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
-    vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
-    vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
-    vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
-    vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
-    vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
-    vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
-    vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
-    vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
-    vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
-    vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
-    vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
-    vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
-    vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
-    vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
-    vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
-    vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
-    vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
-    vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
-    vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
-    vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
-    vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
-    vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
-    vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
-    vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
-    vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
-    vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
-    vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
-    vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
-    vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
-    vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
-    vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
-    vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
-    vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
-    vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
-    vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
-    vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
-    vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
-    vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
-    vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
-    vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
-    vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
-    vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
-    vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
-    vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
-    vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
-}
-static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_VERSION_1_1) return;
-    vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
-    vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
-    vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
-    vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
-    vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
-    vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
-    vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
-    vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
-    vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
-    vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
-    vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
-    vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
-    vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
-    vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
-    vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
-    vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
-    vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
-    vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
-    vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
-    vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
-    vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
-    vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
-    vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
-    vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
-    vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
-    vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
-    vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
-    vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
-}
-static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_EXT_debug_report) return;
-    vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
-    vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
-    vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
-}
-static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_KHR_surface) return;
-    vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
-    vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
-    vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
-    vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
-    vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
-}
-static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_KHR_swapchain) return;
-    vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
-    vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
-    vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
-    vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
-    vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
-    vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
-    vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
-    vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
-    vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
-}
-
-
-
-static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
-    uint32_t i;
-    uint32_t instance_extension_count = 0;
-    uint32_t device_extension_count = 0;
-    uint32_t max_extension_count;
-    uint32_t total_extension_count;
-    char **extensions;
-    VkExtensionProperties *ext_properties;
-    VkResult result;
-
-    if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
-        return 0;
-    }
-
-    result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
-    if (result != VK_SUCCESS) {
-        return 0;
-    }
-
-    if (physical_device != NULL) {
-        result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
-        if (result != VK_SUCCESS) {
-            return 0;
-        }
-    }
-
-    total_extension_count = instance_extension_count + device_extension_count;
-    max_extension_count = instance_extension_count > device_extension_count
-        ? instance_extension_count : device_extension_count;
-
-    ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
-    if (ext_properties == NULL) {
-        return 0;
-    }
-
-    result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
-    if (result != VK_SUCCESS) {
-        free((void*) ext_properties);
-        return 0;
-    }
-
-    extensions = (char**) calloc(total_extension_count, sizeof(char*));
-    if (extensions == NULL) {
-        free((void*) ext_properties);
-        return 0;
-    }
-
-    for (i = 0; i < instance_extension_count; ++i) {
-        VkExtensionProperties ext = ext_properties[i];
-
-        size_t extension_name_length = strlen(ext.extensionName) + 1;
-        extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
-        memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
-    }
-
-    if (physical_device != NULL) {
-        result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
-        if (result != VK_SUCCESS) {
-            for (i = 0; i < instance_extension_count; ++i) {
-                free((void*) extensions[i]);
-            }
-            free(extensions);
-            return 0;
-        }
-
-        for (i = 0; i < device_extension_count; ++i) {
-            VkExtensionProperties ext = ext_properties[i];
-
-            size_t extension_name_length = strlen(ext.extensionName) + 1;
-            extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
-            memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
-        }
-    }
-
-    free((void*) ext_properties);
-
-    *out_extension_count = total_extension_count;
-    *out_extensions = extensions;
-
-    return 1;
-}
-
-static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
-    uint32_t i;
-
-    for(i = 0; i < extension_count ; ++i) {
-        free((void*) (extensions[i]));
-    }
-
-    free((void*) extensions);
-}
-
-static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
-    uint32_t i;
-
-    for (i = 0; i < extension_count; ++i) {
-        if(strcmp(name, extensions[i]) == 0) {
-            return 1;
-        }
-    }
-
-    return 0;
-}
-
-static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
-    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
-    uint32_t extension_count = 0;
-    char **extensions = NULL;
-    if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
-
-    GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
-    GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
-    GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
-
-    glad_vk_free_extensions(extension_count, extensions);
-
-    return 1;
-}
-
-static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
-    int major = 1;
-    int minor = 0;
-
-#ifdef VK_VERSION_1_1
-    if (vkEnumerateInstanceVersion  != NULL) {
-        uint32_t version;
-        VkResult result;
-
-        result = vkEnumerateInstanceVersion(&version);
-        if (result == VK_SUCCESS) {
-            major = (int) VK_VERSION_MAJOR(version);
-            minor = (int) VK_VERSION_MINOR(version);
-        }
-    }
-#endif
-
-    if (physical_device != NULL && vkGetPhysicalDeviceProperties  != NULL) {
-        VkPhysicalDeviceProperties properties;
-        vkGetPhysicalDeviceProperties(physical_device, &properties);
-
-        major = (int) VK_VERSION_MAJOR(properties.apiVersion);
-        minor = (int) VK_VERSION_MINOR(properties.apiVersion);
-    }
-
-    GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
-    GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
-
-    return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
-    int version;
-
-#ifdef VK_VERSION_1_1
-    vkEnumerateInstanceVersion  = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
-#endif
-    version = glad_vk_find_core_vulkan( physical_device);
-    if (!version) {
-        return 0;
-    }
-
-    glad_vk_load_VK_VERSION_1_0(load, userptr);
-    glad_vk_load_VK_VERSION_1_1(load, userptr);
-
-    if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
-    glad_vk_load_VK_EXT_debug_report(load, userptr);
-    glad_vk_load_VK_KHR_surface(load, userptr);
-    glad_vk_load_VK_KHR_swapchain(load, userptr);
-
-
-    return version;
-}
-
-
-int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
-    return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-

+ 1 - 2
examples/CMakeLists.txt

@@ -18,8 +18,7 @@ elseif (APPLE)
     set(ICON glfw.icns)
 endif()
 
-set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
-            "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
+set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
 set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
            "${GLFW_SOURCE_DIR}/deps/getopt.c")
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"

+ 1 - 0
examples/boing.c

@@ -36,6 +36,7 @@
 #include <stdlib.h>
 #include <math.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/gears.c

@@ -31,6 +31,7 @@
 #include <stdio.h>
 #include <string.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/heightmap.c

@@ -29,6 +29,7 @@
 #include <assert.h>
 #include <stddef.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/offscreen.c

@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/particles.c

@@ -39,6 +39,7 @@
 #include <getopt.h>
 #include <linmath.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/sharing.c

@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/splitview.c

@@ -10,6 +10,7 @@
 //  because I am not a friend of orthogonal projections)
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/triangle-opengl.c

@@ -24,6 +24,7 @@
 //========================================================================
 //! [code]
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/wave.c

@@ -17,6 +17,7 @@
 #include <stdlib.h>
 #include <math.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
examples/windows.c

@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 2 - 4
tests/CMakeLists.txt

@@ -12,10 +12,8 @@ if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
     add_definitions(-D_CRT_SECURE_NO_WARNINGS)
 endif()
 
-set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
-            "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
-set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h"
-                "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c")
+set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
+set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h")
 set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
            "${GLFW_SOURCE_DIR}/deps/getopt.c")
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"

+ 1 - 0
tests/allocator.c

@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/clipboard.c

@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/cursor.c

@@ -30,6 +30,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/empty.c

@@ -29,6 +29,7 @@
 
 #include "tinycthread.h"
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/events.c

@@ -31,6 +31,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/gamma.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 4 - 7
tests/glfwinfo.c

@@ -23,7 +23,9 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
+#define GLAD_VULKAN_IMPLEMENTATION
 #include <glad/vulkan.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
@@ -323,11 +325,6 @@ static void print_version(void)
     printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
 }
 
-static GLADapiproc glad_vulkan_callback(const char* name, void* user)
-{
-    return glfwGetInstanceProcAddress((VkInstance) user, name);
-}
-
 int main(int argc, char** argv)
 {
     int ch;
@@ -866,7 +863,7 @@ int main(int argc, char** argv)
 
     if (glfwVulkanSupported())
     {
-        gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
+        gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, NULL);
 
         uint32_t loader_version = VK_API_VERSION_1_0;
 
@@ -923,7 +920,7 @@ int main(int argc, char** argv)
             exit(EXIT_FAILURE);
         }
 
-        gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance);
+        gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, instance);
 
         if (re)
         {

+ 1 - 0
tests/icon.c

@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/iconify.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/inputlag.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/joysticks.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/monitors.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/msaa.c

@@ -29,6 +29,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/reopen.c

@@ -33,6 +33,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/tearing.c

@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/threads.c

@@ -30,6 +30,7 @@
 
 #include "tinycthread.h"
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/timeout.c

@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 1 - 0
tests/title.c

@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

+ 5 - 9
tests/triangle-vulkan.c

@@ -41,6 +41,7 @@
 #include <windows.h>
 #endif
 
+#define GLAD_VULKAN_IMPLEMENTATION
 #include <glad/vulkan.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
@@ -65,11 +66,6 @@
         exit(1);                                                               \
     } while (0)
 
-static GLADapiproc glad_vulkan_callback(const char* name, void* user)
-{
-    return glfwGetInstanceProcAddress((VkInstance) user, name);
-}
-
 static const uint32_t fragShaderCode[] = {
     0x07230203,0x00010000,0x00080007,0x00000014,0x00000000,0x00020011,0x00000001,0x0006000b,
     0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
@@ -1251,7 +1247,7 @@ static void demo_prepare_pipeline(struct demo *demo) {
     VkPipelineDepthStencilStateCreateInfo ds;
     VkPipelineViewportStateCreateInfo vp;
     VkPipelineMultisampleStateCreateInfo ms;
-    VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE];
+    VkDynamicState dynamicStateEnables[(VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1)];
     VkPipelineDynamicStateCreateInfo dynamicState;
 
     VkResult U_ASSERT_ONLY err;
@@ -1715,7 +1711,7 @@ static void demo_init_vk(struct demo *demo) {
                  "vkCreateInstance Failure");
     }
 
-    gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, demo->inst);
+    gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst);
 
     /* Make initial call to query gpu_count, then second call for gpu info*/
     err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL);
@@ -1738,7 +1734,7 @@ static void demo_init_vk(struct demo *demo) {
                  "vkEnumeratePhysicalDevices Failure");
     }
 
-    gladLoadVulkanUserPtr(demo->gpu, glad_vulkan_callback, demo->inst);
+    gladLoadVulkanUserPtr(demo->gpu, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst);
 
     /* Look for device extensions */
     uint32_t device_extension_count = 0;
@@ -1966,7 +1962,7 @@ static void demo_init_connection(struct demo *demo) {
         exit(1);
     }
 
-    gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
+    gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, NULL);
 }
 
 static void demo_init(struct demo *demo, const int argc, const char *argv[])

+ 1 - 0
tests/window.c

@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

Some files were not shown because too many files changed in this diff