Commit History

Author SHA1 Message Date
  omar 73d493c780 Examples: Organized header files to make available features more visible. 7 years ago
  omar 2933e6765c Merge branch 'master' into navigation 7 years ago
  omar 6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. 7 years ago
  omar 3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) 7 years ago
  omar 7dea158175 Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) 7 years ago
  omar ce95b84825 Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541) 7 years ago
  omar 3d24a9eb40 Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538) 7 years ago
  Nick Dandoulakis bfc25bc8a3 CS_DBLCLKS support for DirectX 11 7 years ago
  omar b263bc5689 Examples: DirectX: Using IM_ARRAYSIZE() 7 years ago
  omar fba704bf5d Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more) 7 years ago
  omar d2c65aa3e8 Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375) 7 years ago
  omar d6a9956781 Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read. 7 years ago
  omar c14a66970b Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct. 7 years ago
  omar a96f095deb Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375) 7 years ago
  ocornut d5d825debb Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323) 9 years ago
  omar 99ff2ec6fb Examples: DirectX9/10/11: Comments 8 years ago
  ocornut 7c2b35704d Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) 8 years ago
  ocornut 612b17ef57 Fixing minor english typos (#827) 9 years ago
  ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 9 years ago
  ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
  ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago
  ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 9 years ago
  josiahmanson 5fe2cacd4d DX11 example depth test 9 years ago
  ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming 9 years ago
  ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) 9 years ago
  ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code (#570) 9 years ago
  Nicolas Guillemot d4d51a7802 capture and restore all state 9 years ago
  ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) 9 years ago
  ocornut 7661b1e778 Trim trailing spaces 9 years ago
  ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 9 years ago