omar
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69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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7 years ago |
omar
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2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
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7e2e0535dd
Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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7 years ago |
omar
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63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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7 years ago |
omar
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0cefd40888
Examples: Added Changelog to make updates easier.
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7 years ago |
omar
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7cc1bc7635
Added IsAnyMouseDown() helper.
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7 years ago |
omar
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f0364aa359
Merge branch 'context'
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7 years ago |
omar
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057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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7 years ago |
omar
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73d493c780
Examples: Organized header files to make available features more visible.
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7 years ago |
omar
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dd89c9ea59
Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
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7 years ago |
omar
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d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 years ago |
omar
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7dea158175
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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7 years ago |
omar
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ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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7 years ago |
omar
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3d24a9eb40
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
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7 years ago |
Nick Dandoulakis
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583e97b297
CS_DBLCLKS support for DirectX 10
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7 years ago |
omar
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b263bc5689
Examples: DirectX: Using IM_ARRAYSIZE()
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7 years ago |
omar
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fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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8 years ago |
omar
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d2c65aa3e8
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
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8 years ago |
omar
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d6a9956781
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
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8 years ago |
omar
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c14a66970b
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
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8 years ago |
omar
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a96f095deb
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
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8 years ago |
ocornut
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d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
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9 years ago |
omar
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99ff2ec6fb
Examples: DirectX9/10/11: Comments
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8 years ago |
ocornut
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7c2b35704d
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
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9 years ago |
ocornut
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612b17ef57
Fixing minor english typos (#827)
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9 years ago |
ocornut
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2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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9 years ago |
ocornut
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8a0d3b9628
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
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9 years ago |
ocornut
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2ef766a1ce
Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636)
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9 years ago |
ocornut
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552246feed
Examples: DirectX10,DirectX11 : Minor renaming
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9 years ago |
ocornut
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518f32ccfe
Examples: DirectX10: Save/restore state + minor cleanups (#570)
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9 years ago |