提交历史

作者 SHA1 备注 提交日期
  ocornut d06b8b58d8 Nav: fixed holding Ctrl or gamepad L1 from not slowing down keyboard/gamepad tweak speed. 1 年之前
  ocornut f48aae600a Version 1.90.7 WIP 1 年之前
  ocornut 6ccc561a2a Version 1.90.6 1 年之前
  ocornut 558c57a086 Fixed static analyzer warning "Pointer to local array 'overlay_buf' is stored outside the scope". Technically not used outside that scope, but best to play nice. 1 年之前
  gan74 c895e987ad ProgressBar: added indeterminate mode by passing an animated negative value. (#5316, #5370, #1901) 1 年之前
  diego.mateos b8a44b198c TreeNode: added ImGuiTreeNodeFlags_SpanTextWidth. (#6937) 1 年之前
  ocornut da18fcb7ae Internals: ensure ButtonBehavior() is called with non 0 id. 1 年之前
  ocornut 361432a0bb TreeNode: fixed layout so that TreeNode("") or TreeNode("##HiddenLabel") may properly be used with SameLine(0,0). (#7505, #282) 1 年之前
  ocornut 3caa79c8a5 Version 1.90.6 WIP 1 年之前
  ocornut f790d51665 Silent zealous/stupid warning introduced by Clang 16 (shipping with VS2022) with -Weverything. Pointers are now illegal! 1 年之前
  ocornut 231cbee0fc Version 1.90.5 1 年之前
  GamingMinds-DanielC 4f9ba19e52 Drags, Sliders, Inputs: Reactivated decimal point replacement for SliderScalar and DragScalar. (#7389, #6719, #2278) 1 年之前
  ocornut 9a2b598ec1 ListBox: Fixed text-baseline offset when using SameLine()+Text() after a labeled ListBox(). 1 年之前
  ocornut 25a492f330 ProgressBar: Fixed passing fraction==NaN from leading to a crash. (#7451) 1 年之前
  ocornut 286cd5bd41 Internals, InputText: removed ImGuiInputSource_Clipboard. (#4005) 1 年之前
  ocornut e46d1e69ac Version 1.90.5 WIP 1 年之前
  ocornut 277ae93c41 Version 1.90.4 1 年之前
  ocornut 8a14b71f22 Version 1.90.4 WIP 1 年之前
  ocornut 5b6f03213d Version 1.90.3 1 年之前
  ocornut 11d73f03ee Backends: Vulkan: Fix/amend 8901931 1 年之前
  ocornut 915c6393ad Version 1.90.3 WIP 1 年之前
  ocornut 536090303a Version 1.90.2 1 年之前
  ocornut 70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. 1 年之前
  ocornut 7d67623d15 InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) fix accidental comment. 1 年之前
  ocornut a5e0e90c16 Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact. 1 年之前
  ocornut 1e8fc01ddd InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) + rename 1 年之前
  ocornut a06dd7a27b OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533) 1 年之前
  ocornut 06ce312745 InputText: Internal: added reload from user-buf feature. (#2890) 1 年之前
  ocornut a201af7354 Added SetNextItemShortcut() wip function. (#456) 1 年之前
  ocornut 4c2c09450a Nav: keyboard/gamepad activation feedback properly timed instead of frame buffer. (#456) 1 年之前