ocornut
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82a7edea6b
Shadows: WIP fixes for latest. (broken UV caching)
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4 月之前 |
Ben Carter
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c412a43a4a
Shadows: Added experimental texture-based shadows (stripped of dynamic tex config and back-end code)
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5 年之前 |
ocornut
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45acd5e0e8
Version 1.92.2b
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1 月之前 |
ocornut
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774ddb58bd
Fixed IsItemHovered() failing on disabled items and items that have no identifier. Made holding on disabled items not leak IsItemDisabled() between disabled items when window has _NoMove. (#8877, #8883)
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1 月之前 |
ocornut
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af920e1e6f
Version 1.92.3 WIP
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2 月之前 |
ocornut
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2b24f5fa71
Version 1.92.2
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2 月之前 |
ocornut
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5a6fa33b88
Fixed an inconsistency between IsItemHovered() and internal hovering check, where IsItemHovered() would return true if mouse was first clicked on the background of a non-moveable window. (#8877)
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2 月之前 |
Ian
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ea075ed973
ImVector: skip memcpy in operator= if Data isn't initialized to play nice with -fsanitize=undefined. (#8874)
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2 月之前 |
ocornut
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9ee3d731b5
Backends: SDL_GPU3: changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*. Added ImGui_ImplSDLGPU3_RenderState. (#8866, #8163, #7998, #7988)
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2 月之前 |
LEE KYOUNGHEON
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e7d0ad092c
Removed static inline usages from free functions. (#8867, #8813)
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2 月之前 |
ocornut
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3ef6c8410a
Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. (#3421, #8800)
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2 月之前 |
ocornut
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78d11cd781
Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. (#261, #351)
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2 月之前 |
ocornut
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7278cda039
Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase.
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2 月之前 |
ocornut
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a0cdac48e0
Tables: fixed TableGetHoveredRow() (#7350, #6588, #6250) + TableGetRowIndex() which never correctly worked when using a clipper.
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2 月之前 |
ocornut
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87d7f7744e
Fonts: (Internal) Added undocumented ImFontBaked::LoadNoRenderOnLayout. (#8758, #8465)
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2 月之前 |
ocornut
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10dc1882c8
Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
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2 月之前 |
ocornut
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da6c97203e
Fixed comments for io.KeyCtrl / io.KeySuper to match the one for ImGuiMod_Ctrl, ImGuiMod_Super. (#8839)
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2 月之前 |
ocornut
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ed5bd1f9ef
Changed ImTextCharToUtf8() to return bytes count rather than original pointer. (#8820)
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2 月之前 |
ocornut
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336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
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3 月之前 |
ocornut
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a0d3e405a3
Textures: ImTextureData::Create() sets status. RegisterUserTexture() increases RefCount. Added comments about ImTextureData::GetTexRef(). (#8789)
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3 月之前 |
ocornut
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0e6e876f23
Docs: update docs/comments about ImTextureRef, ImTextureID. (#8783)
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3 月之前 |
ocornut
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4d745bc602
Version 1.92.2 WIP
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3 月之前 |
ocornut
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5d4126876b
Version 1.92.1
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3 月之前 |
Pascal Thomet
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18dca11dd0
Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733)
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3 月之前 |
ocornut
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495d6f1e39
Undef 'Status' in main header file. (#8751, #8765)
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3 月之前 |
Matthew Pohlmann
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0448428322
Fonts: Change ImFontConfig::FontNo back to int from S8 (#8775)
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3 月之前 |
ocornut
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b7e5d76c79
Fonts: added ImFontAtlas::SetFontLoader() to dynamically change font loader at runtime without using internal API. (#8752, #8465)
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3 月之前 |
ocornut
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bc051dcf91
Textures: Fixed support for `#define ImTextureID_Invalid` to non-zero value.
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3 月之前 |
ocornut
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47570d045d
Docs: update Backends with direction for implementing RenderDrawData function and supporting ImGuiBackendFlags_RendererHasTextures. (#8735, #8465)
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3 月之前 |
ocornut
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f18aea5246
Version 1.92.1 WIP
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3 月之前 |