Histórico de Commits

Autor SHA1 Mensagem Data
  ocornut a0a6639fb5 Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. (#8948) há 4 meses atrás
  ocornut 3563f1e270 Viewports: store ImGuiViewport* ParentViewport pointer as well. Backends: SDL3, Win32: use this pointer to reduce lookups. (#8948) há 4 meses atrás
  ocornut 50a8bb2711 Viewports: added ImGuiBackendFlags_HasParentViewportId backend flag. (#8948) há 4 meses atrás
  ocornut f3e85310e7 Merge branch 'master' into docking há 4 meses atrás
  ocornut 719ea9c228 Comments há 4 meses atrás
  ocornut e285ecca09 Merge branch 'master' into docking há 4 meses atrás
  ocornut f61a7ef222 Backends: SDL2,SDL3: avoid using the SDL_GetGlobalMouseState() path when one of our window is hovered. Fix mouse coordinate issue in fullscreen apps with macOS notch + better X11 perfs. (#7919, #7786) há 4 meses atrás
  ocornut e06b5dfe12 Backends: SDL2,SDL3: Shallow tweaks. há 4 meses atrás
  ocornut aa9476a38a IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) há 4 meses atrás
  ocornut d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) há 4 meses atrás
  ocornut 34bff4672c Merge branch 'master' into docking há 4 meses atrás
  ocornut 22a6a83c54 Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to output DisplayFrameBufferScale. The function is more reliable during resolution changes e.g. going fullscreen. (#8703, #4414) há 5 meses atrás
  ocornut 3ec62dfeff Merge branch 'master' into docking há 7 meses atrás
  morrazzzz fff47f1119 Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. (#8727) há 7 meses atrás
  ocornut e4bba0b53c Merge branch 'master' into docking há 7 meses atrás
  Geert Bleyen 04a5b9c2cf Backends: SDL3: fixed pulling SDL_PROP_WINDOW_COCOA_WINDOW_POINTER into viewport->PlatformHandleRaw. (#8725, #8726) há 7 meses atrás
  ocornut 4fde473f38 Backends: warning fixes (for docking branch). há 7 meses atrás
  ocornut b580c11303 Merge branch 'master' into docking há 7 meses atrás
  ocornut e97e55adbc Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. há 7 meses atrás
  ocornut 65857236c7 Backends: GLFW, SDL2, SDL3, update for docking to use helpers. há 8 meses atrás
  ocornut b98e92839c Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking. há 8 meses atrás
  ocornut e11ad6b77e Merge branch 'master' into docking há 8 meses atrás
  ocornut 9361c35176 Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous. há 9 meses atrás
  ocornut c008c7d494 Merge remote-tracking branch 'origin/master' into docking há 9 meses atrás
  ocornut c90ea1315a Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.) há 9 meses atrás
  ocornut 08689c51a9 Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName. há 9 meses atrás
  ocornut 4a6ba95392 Backends: SDL3: Comments (#6146) há 9 meses atrás
  ocornut ef62aa7333 Backends: SDL3: macOS: Fixed secondary-viewports not appearing on a different monitor than the main viewport. há 9 meses atrás
  ocornut fe298cf984 Revert "Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). (#8576)" há 9 meses atrás
  ocornut 2a000ee091 Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). (#8576) há 9 meses atrás