ocornut
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a0a6639fb5
Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. (#8948)
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há 4 meses atrás |
ocornut
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3563f1e270
Viewports: store ImGuiViewport* ParentViewport pointer as well. Backends: SDL3, Win32: use this pointer to reduce lookups. (#8948)
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há 4 meses atrás |
ocornut
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50a8bb2711
Viewports: added ImGuiBackendFlags_HasParentViewportId backend flag. (#8948)
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há 4 meses atrás |
ocornut
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f3e85310e7
Merge branch 'master' into docking
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há 4 meses atrás |
ocornut
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719ea9c228
Comments
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há 4 meses atrás |
ocornut
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e285ecca09
Merge branch 'master' into docking
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há 4 meses atrás |
ocornut
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f61a7ef222
Backends: SDL2,SDL3: avoid using the SDL_GetGlobalMouseState() path when one of our window is hovered. Fix mouse coordinate issue in fullscreen apps with macOS notch + better X11 perfs. (#7919, #7786)
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há 4 meses atrás |
ocornut
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e06b5dfe12
Backends: SDL2,SDL3: Shallow tweaks.
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há 4 meses atrás |
ocornut
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aa9476a38a
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769)
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há 4 meses atrás |
ocornut
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d4f722d5b2
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769)
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há 4 meses atrás |
ocornut
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34bff4672c
Merge branch 'master' into docking
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há 4 meses atrás |
ocornut
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22a6a83c54
Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to output DisplayFrameBufferScale. The function is more reliable during resolution changes e.g. going fullscreen. (#8703, #4414)
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há 5 meses atrás |
ocornut
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3ec62dfeff
Merge branch 'master' into docking
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há 7 meses atrás |
morrazzzz
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fff47f1119
Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. (#8727)
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há 7 meses atrás |
ocornut
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e4bba0b53c
Merge branch 'master' into docking
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há 7 meses atrás |
Geert Bleyen
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04a5b9c2cf
Backends: SDL3: fixed pulling SDL_PROP_WINDOW_COCOA_WINDOW_POINTER into viewport->PlatformHandleRaw. (#8725, #8726)
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há 7 meses atrás |
ocornut
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4fde473f38
Backends: warning fixes (for docking branch).
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há 7 meses atrás |
ocornut
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b580c11303
Merge branch 'master' into docking
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há 7 meses atrás |
ocornut
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e97e55adbc
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
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há 7 meses atrás |
ocornut
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65857236c7
Backends: GLFW, SDL2, SDL3, update for docking to use helpers.
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há 8 meses atrás |
ocornut
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b98e92839c
Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking.
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há 8 meses atrás |
ocornut
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e11ad6b77e
Merge branch 'master' into docking
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há 8 meses atrás |
ocornut
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9361c35176
Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous.
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há 9 meses atrás |
ocornut
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c008c7d494
Merge remote-tracking branch 'origin/master' into docking
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há 9 meses atrás |
ocornut
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c90ea1315a
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
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há 9 meses atrás |
ocornut
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08689c51a9
Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName.
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há 9 meses atrás |
ocornut
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4a6ba95392
Backends: SDL3: Comments (#6146)
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há 9 meses atrás |
ocornut
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ef62aa7333
Backends: SDL3: macOS: Fixed secondary-viewports not appearing on a different monitor than the main viewport.
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há 9 meses atrás |
ocornut
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fe298cf984
Revert "Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). (#8576)"
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há 9 meses atrás |
ocornut
|
2a000ee091
Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). (#8576)
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há 9 meses atrás |