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make matrix stack work closer to old opengl implementation

user 7 年之前
父节点
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07b522c113
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/rlgl.c

+ 1 - 1
src/rlgl.c

@@ -414,7 +414,7 @@ void rlPushMatrix(void)
     }
     }
 
 
     stack[stackCounter] = *currentMatrix;
     stack[stackCounter] = *currentMatrix;
-    rlLoadIdentity();
+//    rlLoadIdentity();
     stackCounter++;
     stackCounter++;
 
 
     if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;
     if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;