Selaa lähdekoodia

out is a keyword in shaders and can't be used as a variable name. (#1558)

Co-authored-by: Jeffery Myers <[email protected]>
Jeffery Myers 4 vuotta sitten
vanhempi
commit
2884b88101
1 muutettua tiedostoa jossa 2 lisäystä ja 2 poistoa
  1. 2 2
      examples/shaders/resources/shaders/glsl330/color_mix.fs

+ 2 - 2
examples/shaders/resources/shaders/glsl330/color_mix.fs

@@ -19,7 +19,7 @@ void main()
     vec4 texelColor1 = texture(texture1, fragTexCoord);
 
     float x = fract(fragTexCoord.s);
-    float out = smoothstep(0.4, 0.6, x);
+    float outVal = smoothstep(0.4, 0.6, x);
     
-    finalColor = mix(texelColor0, texelColor1, out);
+    finalColor = mix(texelColor0, texelColor1, outVal);
 }