Commit History

Autor SHA1 Mensaxe Data
  Ray 2f9abe6e13 Review ResolveCollisionCubicmap() %!s(int64=9) %!d(string=hai) anos
  Ray ee72654b55 Redesigned stereo rendering mechanism %!s(int64=9) %!d(string=hai) anos
  Ray 164ead03c9 Update README.md %!s(int64=9) %!d(string=hai) anos
  Ray f88c95ce2d Updated examples and makefile %!s(int64=9) %!d(string=hai) anos
  raysan5 308fcbb96c Added eyes projection/view matrices calculation %!s(int64=9) %!d(string=hai) anos
  raysan5 be61d2f8c1 Added missing parameter %!s(int64=9) %!d(string=hai) anos
  raysan5 6fbf6a1c23 Redesigned distortion shader, added chromatic aberration %!s(int64=9) %!d(string=hai) anos
  raysan5 5a4eb34c39 Corrected issue on distortion shader %!s(int64=9) %!d(string=hai) anos
  raysan5 c4922c9e88 Reorganize shaders to respective folders %!s(int64=9) %!d(string=hai) anos
  raysan5 e977915577 Review examples makefile for RPI %!s(int64=9) %!d(string=hai) anos
  raysan5 572936ec65 Added Oculus functions to raylib header %!s(int64=9) %!d(string=hai) anos
  raysan5 a8bed54586 Corrected stream playing with index %!s(int64=9) %!d(string=hai) anos
  raysan5 4b444e7cc3 Comment glBlitFramebuffer() %!s(int64=9) %!d(string=hai) anos
  raysan5 9127b5a57d Enable/Disable VR experience %!s(int64=9) %!d(string=hai) anos
  raysan5 8652e644dd Corrected bug on stereo rendering %!s(int64=9) %!d(string=hai) anos
  Ray 4ff85c2ac2 Added notes about chromatic aberration %!s(int64=9) %!d(string=hai) anos
  raysan5 6981e2bffa Get supported videomodes for fullscreen %!s(int64=9) %!d(string=hai) anos
  raysan5 8fb84d9e63 Updated to new rlgl %!s(int64=9) %!d(string=hai) anos
  raysan5 71ab202295 Removed rlglInitGraphics(), integrated into rlglInit() %!s(int64=9) %!d(string=hai) anos
  raysan5 369b8532c0 Review rlglInitGraphics() %!s(int64=9) %!d(string=hai) anos
  raysan5 f9f33926f7 Corrected window size to unify with other examples %!s(int64=9) %!d(string=hai) anos
  raysan5 9ee96bea95 Unified functions: InitGraphicsDevice() %!s(int64=9) %!d(string=hai) anos
  raysan5 5f7ac64c44 Removed function SetModelTexture() %!s(int64=9) %!d(string=hai) anos
  raysan5 b358402cb3 Some code tweaks (view description) %!s(int64=9) %!d(string=hai) anos
  raysan5 a522b6e23b Corrected issue with unclosed threads %!s(int64=9) %!d(string=hai) anos
  raysan5 03d9583b94 Add oculus simulator (in case device is not detected) %!s(int64=9) %!d(string=hai) anos
  raysan5 e913de58c7 Added distortion shader for testing %!s(int64=9) %!d(string=hai) anos
  raysan5 afe033412b Code tweak %!s(int64=9) %!d(string=hai) anos
  raysan5 c28a5fbd62 Code tweak %!s(int64=9) %!d(string=hai) anos
  Ray 6062201e8f Simplify Oculus example... %!s(int64=9) %!d(string=hai) anos