Browse Source

flash.frag -> texture.frag

rexim 3 years ago
parent
commit
efcce613f1
2 changed files with 5 additions and 1 deletions
  1. 4 1
      render.conf
  2. 1 0
      shaders/texture.frag

+ 4 - 1
render.conf

@@ -1,9 +1,12 @@
 vert[SCENE] = shaders/main.vert
 vert[SCENE] = shaders/main.vert
 frag[SCENE] = shaders/main.frag
 frag[SCENE] = shaders/main.frag
+
 vert[POST0] = shaders/quad.vert
 vert[POST0] = shaders/quad.vert
-frag[POST0] = shaders/flash.frag
+frag[POST0] = shaders/texture.frag
+
 vert[POST1] = shaders/ripple.vert
 vert[POST1] = shaders/ripple.vert
 frag[POST1] = shaders/ripple.frag
 frag[POST1] = shaders/ripple.frag
+
 texture = assets/tsodinW-345.png
 texture = assets/tsodinW-345.png
 #texture = assets/tsodinSleep-112.png
 #texture = assets/tsodinSleep-112.png
 
 

+ 1 - 0
shaders/flash.frag → shaders/texture.frag

@@ -1,3 +1,4 @@
+// Simply pass through the user texture.
 #version 330
 #version 330
 
 
 precision mediump float;
 precision mediump float;