David Piuva 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 20 小時之前
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Generator 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 20 小時之前
Images 727c51829f HTML generator for documentation. Similar to markdown but customized. 5 年之前
Buffers.html 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 1 年之前
ChoosingStorage.html 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 20 小時之前
Files.html c6c74fb89d Documented how to use the X vectors for image processing, but only mentioned the F vector briefly to avoid confusing beginners. 2 年之前
ImageProcessing.html 0bbabf38c5 Created an arena allocator for getting heap memory. 1 年之前
Images.html c6c74fb89d Documented how to use the X vectors for image processing, but only mentioned the F vector briefly to avoid confusing beginners. 2 年之前
License.html fcb09ef675 Clarified that Unlicense is also used for contributions. 20 小時之前
Manual.html 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 20 小時之前
Security.html c6c74fb89d Documented how to use the X vectors for image processing, but only mentioned the F vector briefly to avoid confusing beginners. 2 年之前
Starting.html 8303a2fdcf After testing on two versions of MacOS, testing with a 16-bit monitor, and concluding that the fullscreen button is not essential, it is time to announce MacOS as officially supported by the media layer. 4 天之前
Strings.html 0bbabf38c5 Created an arena allocator for getting heap memory. 1 年之前
StyleGuide.html 06b4ae7d49 Running tests on MS-Windows using the Builder build system. 11 月之前
Troubleshooting.html 9afebb97af Documented that inconsistent case in paths can cause duplicate linking in the Builder build system. 7 月之前