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+// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
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+// Please see LICENSE.md in repository root for license information
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+// https://github.com/AtomicGameEngine/AtomicGameEngine
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+
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+#include "AtomicEditor.h"
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+#include <rapidjson/document.h>
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+#include <rapidjson/stringbuffer.h>
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+#include <rapidjson/prettywriter.h>
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+
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+#include <Atomic/IO/Log.h>
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+#include <Atomic/IO/File.h>
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+#include "JSONSceneImporter.h"
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+
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+using namespace rapidjson;
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+
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+namespace AtomicEditor
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+{
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+
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+static unsigned char alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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+
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+static int _base64Decode(const unsigned char *input, unsigned int input_len, unsigned char *output, unsigned int *output_len )
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+{
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+ static char inalphabet[256], decoder[256];
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+ int i, bits, c = 0, char_count, errors = 0;
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+ unsigned int input_idx = 0;
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+ unsigned int output_idx = 0;
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+
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+ for (i = (sizeof alphabet) - 1; i >= 0 ; i--) {
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+ inalphabet[alphabet[i]] = 1;
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+ decoder[alphabet[i]] = i;
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+ }
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+
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+ char_count = 0;
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+ bits = 0;
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+ for( input_idx=0; input_idx < input_len ; input_idx++ ) {
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+ c = input[ input_idx ];
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+ if (c == '=')
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+ break;
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+ if (c > 255 || ! inalphabet[c])
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+ continue;
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+ bits += decoder[c];
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+ char_count++;
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+ if (char_count == 4) {
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+ output[ output_idx++ ] = (bits >> 16);
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+ output[ output_idx++ ] = ((bits >> 8) & 0xff);
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+ output[ output_idx++ ] = ( bits & 0xff);
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+ bits = 0;
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+ char_count = 0;
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+ } else {
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+ bits <<= 6;
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+ }
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+ }
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+
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+ if( c == '=' ) {
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+ switch (char_count) {
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+ case 1:
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+ errors++;
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+ break;
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+ case 2:
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+ output[ output_idx++ ] = ( bits >> 10 );
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+ break;
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+ case 3:
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+ output[ output_idx++ ] = ( bits >> 16 );
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+ output[ output_idx++ ] = (( bits >> 8 ) & 0xff);
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+ break;
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+ }
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+ } else if ( input_idx < input_len ) {
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+ if (char_count) {
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+ errors++;
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+ }
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+ }
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+
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+ *output_len = output_idx;
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+ return errors;
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+}
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+
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+bool JSONComponent::Parse(const rapidjson::Value& value)
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+{
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+ for (Value::ConstMemberIterator oitr = value.MemberBegin();
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+ oitr != value.MemberEnd(); ++oitr)
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+ {
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+ if (!strcmp(oitr->name.GetString(), "enabled"))
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+ {
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+ enabled_ = oitr->value.IsTrue();
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+ }
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+ }
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+
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+ return true;
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+
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+}
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+
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+JSONTransform::JSONTransform(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "Transform")
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+{
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+
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+ JSONComponent::Parse(value);
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+
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+ for (Value::ConstMemberIterator oitr = value.MemberBegin();
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+ oitr != value.MemberEnd(); ++oitr)
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+ {
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+ if (!strcmp(oitr->name.GetString(), "localPosition"))
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+ {
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+ importer->ReadVector3FromArray(oitr->value, localPosition_);
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "localScale"))
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+ {
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+ importer->ReadVector3FromArray(oitr->value, localScale_);
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "localRotation"))
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+ {
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+ importer->ReadQuaternionFromArray(oitr->value, localRotation_);
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+ }
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+ }
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+}
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+
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+
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+JSONMeshRenderer::JSONMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value, const char* type) :
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+ JSONComponent(importer, type)
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+ , mesh_(0)
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+ , castShadows_(false)
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+ , receiveShadows_(false)
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+ , lightmapIndex_(-1)
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+{
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+ JSONComponent::Parse(value);
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+
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+ for (Value::ConstMemberIterator oitr = value.MemberBegin();
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+ oitr != value.MemberEnd(); ++oitr)
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+ {
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+ if (!strcmp(oitr->name.GetString(), "mesh"))
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+ {
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+ mesh_ = importer->GetMesh(oitr->value.GetString());
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "castShadows"))
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+ {
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+ castShadows_ = oitr->value.IsTrue();
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "receiveShadows"))
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+ {
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+ receiveShadows_ = oitr->value.IsTrue();
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "lightmapIndex"))
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+ {
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+ lightmapIndex_ = oitr->value.GetInt();
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "lightmapTilingOffset"))
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+ {
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+ importer->ReadVector4FromArray(oitr->value, lightmapTilingOffset_);
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+ }
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+ else if (!strcmp(oitr->name.GetString(), "materials"))
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+ {
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+ for (Value::ConstValueIterator mitr = oitr->value.Begin(); mitr != oitr->value.End(); mitr++)
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+ {
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+ JSONMaterial* material = importer->GetMaterial((*mitr).GetString());
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+ assert(material);
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+ materials_.Push(material);
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+ }
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+
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+ }
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+ }
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+}
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+
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+JSONSkinnedMeshRenderer::JSONSkinnedMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONMeshRenderer(importer, value, "SkinnedMeshRenderer")
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+{
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+
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+}
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+
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+JSONAnimation::JSONAnimation(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "Animation")
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+{
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+ JSONComponent::Parse(value);
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+
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+ const Value::Member* jclips = value.FindMember("clips");
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+
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+ assert(jclips);
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+
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+ for (Value::ConstValueIterator clipitr = jclips->value.Begin(); clipitr != jclips->value.End(); clipitr++)
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+ {
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+ const Value::Member* clipname = clipitr->FindMember("name");
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+ const Value::Member* clipnodes = clipitr->FindMember("nodes");
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+
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+ AnimationClip* aclip = new AnimationClip();
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+ aclip->name_ = clipname->value.GetString();
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+
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+ for (Value::ConstValueIterator nodeitr = clipnodes->value.Begin(); nodeitr != clipnodes->value.End(); nodeitr++)
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+ {
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+ AnimationNode* node = new AnimationNode();
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+ const Value::Member* nodename = nodeitr->FindMember("name");
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+ const Value::Member* keyframes = nodeitr->FindMember("keyframes");
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+
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+ node->name_ = nodename->value.GetString();
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+
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+ for (Value::ConstValueIterator keyitr = keyframes->value.Begin(); keyitr != keyframes->value.End(); keyitr++)
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+ {
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+ Keyframe* keyframe = new Keyframe();
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+
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+ const Value::Member* jpos = keyitr->FindMember("pos");
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+ const Value::Member* jscale = keyitr->FindMember("scale");
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+ const Value::Member* jrot = keyitr->FindMember("rot");
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+ const Value::Member* jtime = keyitr->FindMember("time");
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+
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+ keyframe->time_ = (float) jtime->value.GetDouble();
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+ importer_->ReadVector3FromArray(jpos->value, keyframe->pos_);
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+ importer_->ReadVector3FromArray(jscale->value, keyframe->scale_);
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+ importer_->ReadQuaternionFromArray(jrot->value, keyframe->rot_);
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+
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+ node->keyframes_.Push(keyframe);
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+ }
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+
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+ aclip->nodes_.Push(node);
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+
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+ }
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+
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+ clips_.Push(aclip);
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+
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+ }
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+
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+}
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+
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+JSONTimeOfDay::JSONTimeOfDay(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "TimeOfDay"),
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+ timeOn_(0),
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+ timeOff_(0)
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+{
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+ JSONComponent::Parse(value);
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+
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+ const Value::Member* jtimeOn = value.FindMember("timeOn");
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+ if (jtimeOn)
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+ timeOn_ = (float) jtimeOn->value.GetDouble();
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+
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+ const Value::Member* jtimeOff = value.FindMember("timeOff");
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+ if (jtimeOff)
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+ timeOff_ = (float) jtimeOff->value.GetDouble();
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+}
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+
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+JSONLight::JSONLight(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "Light"),
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+ lightType_("Point"),
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+ range_(10),
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+ color_(1, 1, 1, 1),
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+ castsShadows_(false),
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+ realtime_(false)
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+{
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+ JSONComponent::Parse(value);
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+
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+ const Value::Member* jlightType = value.FindMember("lightType");
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+ if (jlightType)
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+ lightType_ = jlightType->value.GetString();
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+
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+ const Value::Member* jrange = value.FindMember("range");
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+ if (jrange)
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+ range_ = (float) jrange->value.GetDouble();
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+
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+ const Value::Member* jcolor = value.FindMember("color");
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+ if (jcolor)
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+ importer->ReadColorFromArray(jcolor->value, color_);
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+
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+ const Value::Member* jcastsShadows = value.FindMember("castsShadows");
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+ if (jcastsShadows)
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+ castsShadows_ = jcastsShadows->value.GetBool();
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+
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+ const Value::Member* jrealtime = value.FindMember("realtime");
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+ if (jrealtime)
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+ realtime_ = jrealtime->value.GetBool();
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+}
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+
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+
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+JSONRigidBody::JSONRigidBody(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "RigidBody"),
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+ mass_(0)
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+{
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+ JSONComponent::Parse(value);
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+
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+ const Value::Member* jmass = value.FindMember("mass");
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+ if (jmass)
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+ mass_ = (float) jmass->value.GetDouble();
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+}
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+
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+
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+JSONMeshCollider::JSONMeshCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "MeshCollider")
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+{
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+ JSONComponent::Parse(value);
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+
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+}
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+
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+JSONBoxCollider::JSONBoxCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "BoxCollider")
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+{
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+ JSONComponent::Parse(value);
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+
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+ const Value::Member* jcenter= value.FindMember("center");
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+ if (jcenter)
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+ importer->ReadVector3FromArray(jcenter->value, center_);
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+
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+ const Value::Member* jsize= value.FindMember("size");
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+ if (jsize)
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+ importer->ReadVector3FromArray(jsize->value, size_);
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+}
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+
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+JSONTerrain::JSONTerrain(JSONSceneImporter* importer, const rapidjson::Value& value) :
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+ JSONComponent(importer, "Terrain")
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+ , heightmapHeight_(0)
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+ , heightmapWidth_(0)
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+ , heightmapResolution_(0)
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+ , alphamapWidth_(0)
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+ , alphamapHeight_(0)
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+ , alphamapLayers_(0)
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+ , alphaMapLength_(0)
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+ , heightMapLength_(0)
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+{
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+ JSONComponent::Parse(value);
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+
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+ String base64Height;
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+ String base64Alpha;
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+
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+ for (Value::ConstMemberIterator oitr = value.MemberBegin();
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|
|
|
|
+ oitr != value.MemberEnd(); ++oitr)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (!strcmp(oitr->name.GetString(), "heightmapHeight"))
|
|
|
|
|
+ {
|
|
|
|
|
+ heightmapHeight_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "heightmapWidth"))
|
|
|
|
|
+ {
|
|
|
|
|
+ heightmapWidth_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "heightmapResolution"))
|
|
|
|
|
+ {
|
|
|
|
|
+ heightmapResolution_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "alphamapWidth"))
|
|
|
|
|
+ {
|
|
|
|
|
+ alphamapWidth_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "alphamapHeight"))
|
|
|
|
|
+ {
|
|
|
|
|
+ alphamapHeight_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "alphamapLayers"))
|
|
|
|
|
+ {
|
|
|
|
|
+ alphamapLayers_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "base64HeightLength"))
|
|
|
|
|
+ {
|
|
|
|
|
+ heightMapLength_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "base64AlphaLength"))
|
|
|
|
|
+ {
|
|
|
|
|
+ alphaMapLength_ = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "base64Height"))
|
|
|
|
|
+ {
|
|
|
|
|
+ base64Height = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "base64Alpha"))
|
|
|
|
|
+ {
|
|
|
|
|
+ base64Alpha = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "heightmapScale"))
|
|
|
|
|
+ {
|
|
|
|
|
+ importer->ReadVector3FromArray(oitr->value, heightmapScale_);
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "size"))
|
|
|
|
|
+ {
|
|
|
|
|
+ importer->ReadVector3FromArray(oitr->value, size_);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ heightMap_ = new float[heightMapLength_];
|
|
|
|
|
+ alphaMap_ = new float[alphaMapLength_];
|
|
|
|
|
+
|
|
|
|
|
+ unsigned int length = 0;
|
|
|
|
|
+ int errors;
|
|
|
|
|
+
|
|
|
|
|
+ errors = _base64Decode((const unsigned char*)base64Height.CString(), base64Height.Length(), (unsigned char*) heightMap_.Get(), &length);
|
|
|
|
|
+
|
|
|
|
|
+ assert(!errors);
|
|
|
|
|
+ assert(length == heightMapLength_);
|
|
|
|
|
+
|
|
|
|
|
+ length = 0;
|
|
|
|
|
+
|
|
|
|
|
+ errors = _base64Decode((const unsigned char*)base64Alpha.CString(), base64Alpha.Length(), (unsigned char*) alphaMap_.Get(), &length);
|
|
|
|
|
+
|
|
|
|
|
+ assert(!errors);
|
|
|
|
|
+ assert(length == alphaMapLength_);
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+JSONCamera::JSONCamera(JSONSceneImporter* importer, const rapidjson::Value& value) :
|
|
|
|
|
+ JSONComponent(importer, "Camera")
|
|
|
|
|
+{
|
|
|
|
|
+ JSONComponent::Parse(value);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+JSONNode::JSONNode(JSONSceneImporter* importer, const rapidjson::Value& value) : importer_(importer)
|
|
|
|
|
+
|
|
|
|
|
+{
|
|
|
|
|
+ for (Value::ConstMemberIterator oitr = value.MemberBegin();
|
|
|
|
|
+ oitr != value.MemberEnd(); ++oitr)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (!strcmp(oitr->name.GetString(), "name"))
|
|
|
|
|
+ {
|
|
|
|
|
+ name_ = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "children"))
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (!(*citr).IsObject())
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ AddChild(new JSONNode(importer, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "components"))
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (!(*citr).IsObject())
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ const Value::Member* jtype = citr->FindMember("type");
|
|
|
|
|
+
|
|
|
|
|
+ if (!jtype)
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ String type = jtype->value.GetString();
|
|
|
|
|
+
|
|
|
|
|
+ if (type == "Transform")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONTransform(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "MeshRenderer")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONMeshRenderer(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "SkinnedMeshRenderer")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONSkinnedMeshRenderer(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "Animation")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONAnimation(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "Camera")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONCamera(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "Terrain")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONTerrain(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "RigidBody")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONRigidBody(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "MeshCollider")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONMeshCollider(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "BoxCollider")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONBoxCollider(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "Light")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONLight(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (type == "TimeOfDay")
|
|
|
|
|
+ {
|
|
|
|
|
+ components_.Push(new JSONTimeOfDay(importer_, *citr));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+JSONSceneImporter::JSONSceneImporter(Context* context) : Importer(context)
|
|
|
|
|
+ , document_(new Document())
|
|
|
|
|
+
|
|
|
|
|
+{
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadColorFromArray(const rapidjson::Value& value, Color& color)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || (value.Size() < 3 || value.Size() > 4))
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ color.r_ = color.g_ = color.b_ = color.a_ = 1.0f;
|
|
|
|
|
+
|
|
|
|
|
+ color.r_ = (float) value[SizeType(0)].GetDouble();
|
|
|
|
|
+ color.g_ = (float) value[SizeType(1)].GetDouble();
|
|
|
|
|
+ color.b_ = (float) value[SizeType(2)].GetDouble();
|
|
|
|
|
+ if (value.Size() == 4)
|
|
|
|
|
+ color.a_ = (float) value[SizeType(3)].GetDouble();
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadVector2FromArray(const rapidjson::Value& value, Vector2& v)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || value.Size() != 2)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ v.x_ = (float) value[SizeType(0)].GetDouble();
|
|
|
|
|
+ v.y_ = (float) value[SizeType(1)].GetDouble();
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadVector3FromArray(const rapidjson::Value& value, Vector3& v)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || value.Size() != 3)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ v.x_ = (float) value[SizeType(0)].GetDouble();
|
|
|
|
|
+ v.y_ = (float) value[SizeType(1)].GetDouble();
|
|
|
|
|
+ v.z_ = (float) value[SizeType(2)].GetDouble();
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadVector4FromArray(const rapidjson::Value& value, Vector4& v)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || value.Size() != 4)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ v.x_ = (float) value[SizeType(0)].GetDouble();
|
|
|
|
|
+ v.y_ = (float) value[SizeType(1)].GetDouble();
|
|
|
|
|
+ v.z_ = (float) value[SizeType(2)].GetDouble();
|
|
|
|
|
+ v.w_ = (float) value[SizeType(3)].GetDouble();
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadQuaternionFromArray(const rapidjson::Value& value, Quaternion& q)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || value.Size() != 4)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ q.x_ = (float) value[SizeType(0)].GetDouble();
|
|
|
|
|
+ q.y_ = (float) value[SizeType(1)].GetDouble();
|
|
|
|
|
+ q.z_ = (float) value[SizeType(2)].GetDouble();
|
|
|
|
|
+ q.w_ = (float) value[SizeType(3)].GetDouble();
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void JSONSceneImporter::ReadMatrix4FromArray(const rapidjson::Value& value, Matrix4& m)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!value.IsArray() || value.Size() != 16)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ float mf[16];
|
|
|
|
|
+ for (SizeType i = 0; i < 16; i++)
|
|
|
|
|
+ mf[i] = (float) value[i].GetDouble();
|
|
|
|
|
+
|
|
|
|
|
+ m = Matrix4(mf);
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseMaterials(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ const Value::Member* jmaterials = value.FindMember("materials");
|
|
|
|
|
+ if (jmaterials && jmaterials->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator itr = jmaterials->value.Begin(); itr != jmaterials->value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ String name = "Anonymous Material";
|
|
|
|
|
+ String shader;
|
|
|
|
|
+ String mainTexture;
|
|
|
|
|
+ Vector2 mainTextureOffset(0.0f, 0.0f);
|
|
|
|
|
+ Vector2 mainTextureScale(1.0f, 1.0f);
|
|
|
|
|
+ int passCount = 1;
|
|
|
|
|
+ int renderQueue = 0;
|
|
|
|
|
+ Color color(1, 1, 1, 1);
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
|
|
|
|
|
+ oitr != (*itr).MemberEnd(); ++oitr)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ if (!strcmp(oitr->name.GetString(), "name"))
|
|
|
|
|
+ {
|
|
|
|
|
+ name = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "shader"))
|
|
|
|
|
+ {
|
|
|
|
|
+ shader = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "mainTexture"))
|
|
|
|
|
+ {
|
|
|
|
|
+ mainTexture = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "mainTextureOffset"))
|
|
|
|
|
+ {
|
|
|
|
|
+ ReadVector2FromArray(oitr->value, mainTextureOffset);
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "mainTextureScale"))
|
|
|
|
|
+ {
|
|
|
|
|
+ ReadVector2FromArray(oitr->value, mainTextureScale);
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "renderQueue"))
|
|
|
|
|
+ {
|
|
|
|
|
+ renderQueue = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "passCount"))
|
|
|
|
|
+ {
|
|
|
|
|
+ passCount = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "color"))
|
|
|
|
|
+ {
|
|
|
|
|
+ ReadColorFromArray(oitr->value, color);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ JSONMaterial* material = new JSONMaterial(name);
|
|
|
|
|
+
|
|
|
|
|
+ material->SetColor(color);
|
|
|
|
|
+ material->SetMainTexture(mainTexture);
|
|
|
|
|
+ material->SetMainTextureOffset(mainTextureOffset);
|
|
|
|
|
+ material->SetMainTextureScale(mainTextureScale);
|
|
|
|
|
+ material->SetPassCount(passCount);
|
|
|
|
|
+ material->SetRenderQueue(renderQueue);
|
|
|
|
|
+ material->SetShader(shader);
|
|
|
|
|
+
|
|
|
|
|
+ AddMaterial(material);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseMeshes(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ const Value::Member* jmeshes = value.FindMember("meshes");
|
|
|
|
|
+ if (jmeshes && jmeshes->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator itr = jmeshes->value.Begin(); itr != jmeshes->value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ JSONMesh* mesh = new JSONMesh("Anonymous Mesh");
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
|
|
|
|
|
+ oitr != (*itr).MemberEnd(); ++oitr)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ if (!strcmp(oitr->name.GetString(), "name"))
|
|
|
|
|
+ {
|
|
|
|
|
+ mesh->SetName(oitr->value.GetString());
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "triangles"))
|
|
|
|
|
+ {
|
|
|
|
|
+ if (oitr->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator triangleArrayItr = oitr->value.Begin();
|
|
|
|
|
+ triangleArrayItr != oitr->value.End(); triangleArrayItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ PODVector<int>& triangles = mesh->AddSubMesh();
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstValueIterator vertexItr = triangleArrayItr->Begin();
|
|
|
|
|
+ vertexItr != triangleArrayItr->End(); vertexItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ triangles.Push((*vertexItr).GetInt());
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "vertexPositions"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector3 pos;
|
|
|
|
|
+ PODVector<Vector3>& vpos = mesh->GetVertexPositions();
|
|
|
|
|
+ for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
|
|
|
|
|
+ vertexItr != oitr->value.End(); vertexItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ ReadVector3FromArray(*vertexItr, pos);
|
|
|
|
|
+ vpos.Push(pos);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "vertexNormals"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector3 pos;
|
|
|
|
|
+ PODVector<Vector3>& vnorm = mesh->GetVertexNormals();
|
|
|
|
|
+ for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
|
|
|
|
|
+ vertexItr != oitr->value.End(); vertexItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ ReadVector3FromArray(*vertexItr, pos);
|
|
|
|
|
+ vnorm.Push(pos);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "vertexTangents"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector4 tangent;
|
|
|
|
|
+ PODVector<Vector4>& vtangents = mesh->GetVertexTangents();
|
|
|
|
|
+ for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
|
|
|
|
|
+ vertexItr != oitr->value.End(); vertexItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ ReadVector4FromArray(*vertexItr, tangent);
|
|
|
|
|
+ vtangents.Push(tangent);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "boneWeights"))
|
|
|
|
|
+ {
|
|
|
|
|
+ PODVector<JSONMesh::BoneWeight>& boneWeights = mesh->GetBoneWeights();
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstValueIterator bitr = oitr->value.Begin();
|
|
|
|
|
+ bitr != oitr->value.End(); bitr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ JSONMesh::BoneWeight bw;
|
|
|
|
|
+ const Value::Member* indexes = bitr->FindMember("indexes");
|
|
|
|
|
+ const Value::Member* weights = bitr->FindMember("weights");
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < 4; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ bw.indexes_[i] = indexes->value[SizeType(i)].GetInt();
|
|
|
|
|
+ bw.weights_[i] = (float) weights->value[SizeType(i)].GetDouble();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ boneWeights.Push(bw);
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "rootBone"))
|
|
|
|
|
+ {
|
|
|
|
|
+ mesh->SetRootBone(oitr->value.GetString());
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "bindPoses"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector<Matrix4>& bindPoses = mesh->GetBindPoses();
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstValueIterator bitr = oitr->value.Begin();
|
|
|
|
|
+ bitr != oitr->value.End(); bitr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ Matrix4 m;
|
|
|
|
|
+ ReadMatrix4FromArray(*bitr, m);
|
|
|
|
|
+ bindPoses.Push(m);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "bones"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector<JSONMesh::Bone>& bones = mesh->GetBones();
|
|
|
|
|
+
|
|
|
|
|
+ if (!oitr->value.IsNull())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator bitr = oitr->value.Begin();
|
|
|
|
|
+ bitr != oitr->value.End(); bitr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ const Value::Member* pos = bitr->FindMember("localPosition");
|
|
|
|
|
+ const Value::Member* rot = bitr->FindMember("localRotation");
|
|
|
|
|
+ const Value::Member* scale = bitr->FindMember("localScale");
|
|
|
|
|
+ const Value::Member* name = bitr->FindMember("name");
|
|
|
|
|
+ const Value::Member* parentName = bitr->FindMember("parentName");
|
|
|
|
|
+
|
|
|
|
|
+ JSONMesh::Bone bone;
|
|
|
|
|
+
|
|
|
|
|
+ ReadVector3FromArray(pos->value, bone.pos_);
|
|
|
|
|
+ ReadVector3FromArray(scale->value, bone.scale_);
|
|
|
|
|
+ ReadQuaternionFromArray(rot->value, bone.rot_);
|
|
|
|
|
+ bone.name_ = name->value.GetString();
|
|
|
|
|
+ bone.parentName_ = parentName->value.GetString();
|
|
|
|
|
+
|
|
|
|
|
+ bones.Push(bone);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "vertexUV") ||
|
|
|
|
|
+ !strcmp(oitr->name.GetString(), "vertexUV2"))
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector2 uv;
|
|
|
|
|
+ PODVector<Vector2>& uvs = !strcmp(oitr->name.GetString(), "vertexUV") ?
|
|
|
|
|
+ mesh->GetUVSet(0) : mesh->GetUVSet(1);
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstValueIterator uvItr = oitr->value.Begin();
|
|
|
|
|
+ uvItr != oitr->value.End(); uvItr++)
|
|
|
|
|
+ {
|
|
|
|
|
+
|
|
|
|
|
+ ReadVector2FromArray(*uvItr, uv);
|
|
|
|
|
+ uvs.Push(uv);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ AddMesh(mesh);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseShaders(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ const Value::Member* jshaders = value.FindMember("shaders");
|
|
|
|
|
+ if (jshaders && jshaders->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator itr = jshaders->value.Begin(); itr != jshaders->value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ String name = "Anonymous Shader";
|
|
|
|
|
+ int renderQueue = 0;
|
|
|
|
|
+
|
|
|
|
|
+ for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
|
|
|
|
|
+ oitr != (*itr).MemberEnd(); ++oitr)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (!strcmp(oitr->name.GetString(), "name"))
|
|
|
|
|
+ {
|
|
|
|
|
+ name = oitr->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (!strcmp(oitr->name.GetString(), "renderQueue"))
|
|
|
|
|
+ {
|
|
|
|
|
+ renderQueue = oitr->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ AddShader(new JSONShader(name, renderQueue));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseTextures(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ const Value::Member* jtextures = value.FindMember("textures");
|
|
|
|
|
+ if (jtextures && jtextures->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator itr = jtextures->value.Begin(); itr != jtextures->value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ String name;
|
|
|
|
|
+ String base64PNG;
|
|
|
|
|
+ int base64PNGLength = 0;
|
|
|
|
|
+
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ const Value::Member* jname = (*itr).FindMember("name");
|
|
|
|
|
+ if (jname && jname->value.IsString())
|
|
|
|
|
+ {
|
|
|
|
|
+ name = jname->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
|
|
|
|
|
+ if (jbase64PNG)
|
|
|
|
|
+ {
|
|
|
|
|
+ base64PNG = jbase64PNG->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
|
|
|
|
|
+ if (jbase64PNGLength)
|
|
|
|
|
+ {
|
|
|
|
|
+ base64PNGLength = jbase64PNGLength->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ SharedArrayPtr<unsigned char> pngPixels;
|
|
|
|
|
+ pngPixels = new unsigned char[base64PNGLength];
|
|
|
|
|
+
|
|
|
|
|
+ unsigned int length = 0;
|
|
|
|
|
+ int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
|
|
|
|
|
+
|
|
|
|
|
+ assert(!errors);
|
|
|
|
|
+ assert(length == base64PNGLength);
|
|
|
|
|
+
|
|
|
|
|
+ JSONTexture* texture = new JSONTexture(name);
|
|
|
|
|
+ texture->SetPNGPixels(pngPixels, base64PNGLength);
|
|
|
|
|
+ AddTexture(texture);
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseLightmaps(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ const Value::Member* jlightmaps = value.FindMember("lightmaps");
|
|
|
|
|
+ if (jlightmaps && jlightmaps->value.IsArray())
|
|
|
|
|
+ {
|
|
|
|
|
+ for (Value::ConstValueIterator itr = jlightmaps->value.Begin(); itr != jlightmaps->value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ String name;
|
|
|
|
|
+ String base64PNG;
|
|
|
|
|
+ int base64PNGLength = 0;
|
|
|
|
|
+
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ const Value::Member* jname = (*itr).FindMember("filename");
|
|
|
|
|
+ if (jname && jname->value.IsString())
|
|
|
|
|
+ {
|
|
|
|
|
+ name = jname->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
|
|
|
|
|
+ if (jbase64PNG)
|
|
|
|
|
+ {
|
|
|
|
|
+ base64PNG = jbase64PNG->value.GetString();
|
|
|
|
|
+ }
|
|
|
|
|
+ const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
|
|
|
|
|
+ if (jbase64PNGLength)
|
|
|
|
|
+ {
|
|
|
|
|
+ base64PNGLength = jbase64PNGLength->value.GetInt();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ SharedArrayPtr<unsigned char> pngPixels;
|
|
|
|
|
+ pngPixels = new unsigned char[base64PNGLength];
|
|
|
|
|
+
|
|
|
|
|
+ unsigned int length = 0;
|
|
|
|
|
+ int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
|
|
|
|
|
+
|
|
|
|
|
+ assert(!errors);
|
|
|
|
|
+ assert(length == base64PNGLength);
|
|
|
|
|
+
|
|
|
|
|
+ JSONLightmap* lightmap = new JSONLightmap(name);
|
|
|
|
|
+ lightmap->SetPNGPixels(pngPixels, base64PNGLength);
|
|
|
|
|
+ AddLightmap(lightmap);
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseResources(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+
|
|
|
|
|
+ ParseTextures(value);
|
|
|
|
|
+ ParseLightmaps(value);
|
|
|
|
|
+ ParseShaders(value);
|
|
|
|
|
+ ParseMaterials(value);
|
|
|
|
|
+ ParseMeshes(value);
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::ParseHierarchy(const rapidjson::Value& value)
|
|
|
|
|
+{
|
|
|
|
|
+ for (Value::ConstValueIterator itr = value.Begin(); itr != value.End(); itr++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if ((*itr).IsObject())
|
|
|
|
|
+ {
|
|
|
|
|
+ hierarchy_.Push(new JSONNode(this, *itr));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+bool JSONSceneImporter::Import(const String& path)
|
|
|
|
|
+{
|
|
|
|
|
+ File jsonFile(context_, path);
|
|
|
|
|
+
|
|
|
|
|
+ String json;
|
|
|
|
|
+
|
|
|
|
|
+ jsonFile.ReadText(json);
|
|
|
|
|
+
|
|
|
|
|
+ if (document_->Parse<0>(json.CString()).HasParseError())
|
|
|
|
|
+ {
|
|
|
|
|
+ LOGERRORF("Could not parse JSON data from %s", path.CString());
|
|
|
|
|
+ return false;
|
|
|
|
|
+ }
|
|
|
|
|
+ const Value::Member* name = document_->FindMember("name");
|
|
|
|
|
+ if (name)
|
|
|
|
|
+ sceneName_ = name->value.GetString();
|
|
|
|
|
+
|
|
|
|
|
+ const Value::Member* jresources = document_->FindMember("resources");
|
|
|
|
|
+ if (jresources)
|
|
|
|
|
+ ParseResources(jresources->value);
|
|
|
|
|
+
|
|
|
|
|
+ const Value::Member* jhierarchy = document_->FindMember("hierarchy");
|
|
|
|
|
+ if (jhierarchy)
|
|
|
|
|
+ ParseHierarchy(jhierarchy->value);
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+JSONSceneImporter::~JSONSceneImporter()
|
|
|
|
|
+{
|
|
|
|
|
+ if (document_)
|
|
|
|
|
+ delete document_;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+}
|