Commit History

Author SHA1 Message Date
  Josh Engebretson 7b7be56b15 Add centering for initial window creation for OGL 10 years ago
  Josh Engebretson 9330f73857 Better preference defaults, initial window creation, and general preference handling 10 years ago
  rsredsq e744240e06 Added maximize flag to the SetMode function. 10 years ago
  rsredsq 5eef83e4ad Implementation for ogl and dx11. Clean up. 10 years ago
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one 10 years ago
  Josh Engebretson 5b7a672d26 Updates 10 years ago
  Josh Engebretson c0ee6a7221 A couple shader issues rooted out in WebGL 10 years ago
  Josh Engebretson 46fe3060a6 Updates 10 years ago
  Josh Engebretson bf4dc7d241 Initial DragAndDrop support for Atomic Editor (OS X) 10 years ago
  Josh Engebretson 3e996f9c13 Updates 10 years ago
  Josh Engebretson e195fa58da Additional Updates 10 years ago
  Josh Engebretson 1523500534 Pass at splitting out 3D functionality to Atomic3D module 10 years ago
  Josh Engebretson f39b4d7630 Updates to terrain, PugiXML, FreeType rendering, and 2D rendering 10 years ago
  Josh Engebretson e2cff3a978 Startup preferences 10 years ago
  Josh Engebretson 27e9586d33 Updates 10 years ago
  Josh Engebretson 833c37b037 Updates 10 years ago
  Josh Engebretson 34fd2a3123 Updates 10 years ago
  Josh Engebretson 12efdcac5b Updates 11 years ago
  Josh Engebretson 21f6885fcc Initial Commit 11 years ago