linei_intersector.h 8.4 KB

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  1. // ======================================================================== //
  2. // Copyright 2009-2017 Intel Corporation //
  3. // //
  4. // Licensed under the Apache License, Version 2.0 (the "License"); //
  5. // you may not use this file except in compliance with the License. //
  6. // You may obtain a copy of the License at //
  7. // //
  8. // http://www.apache.org/licenses/LICENSE-2.0 //
  9. // //
  10. // Unless required by applicable law or agreed to in writing, software //
  11. // distributed under the License is distributed on an "AS IS" BASIS, //
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
  13. // See the License for the specific language governing permissions and //
  14. // limitations under the License. //
  15. // ======================================================================== //
  16. #pragma once
  17. #include "linei.h"
  18. #include "line_intersector.h"
  19. #include "intersector_epilog.h"
  20. namespace embree
  21. {
  22. namespace isa
  23. {
  24. template<int M, int Mx, bool filter>
  25. struct LineMiIntersector1
  26. {
  27. typedef LineMi<M> Primitive;
  28. typedef Intersector1Precalculations<typename LineIntersector1<Mx>::Precalculations> Precalculations;
  29. static __forceinline void intersect(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
  30. {
  31. STAT3(normal.trav_prims,1,1,1);
  32. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene);
  33. const vbool<Mx> valid = line.template valid<Mx>();
  34. LineIntersector1<Mx>::intersect(valid,ray,pre,v0,v1,Intersect1EpilogM<M,Mx,filter>(ray,context,line.geomIDs,line.primIDs));
  35. }
  36. static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
  37. {
  38. STAT3(shadow.trav_prims,1,1,1);
  39. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene);
  40. const vbool<Mx> valid = line.template valid<Mx>();
  41. return LineIntersector1<Mx>::intersect(valid,ray,pre,v0,v1,Occluded1EpilogM<M,Mx,filter>(ray,context,line.geomIDs,line.primIDs));
  42. }
  43. /*! Intersect an array of rays with an array of M primitives. */
  44. static __forceinline size_t intersect(Precalculations* pre, size_t valid, Ray** rays, IntersectContext* context, size_t ty, const Primitive* prim, size_t num)
  45. {
  46. size_t valid_isec = 0;
  47. do {
  48. const size_t i = __bscf(valid);
  49. const float old_far = rays[i]->tfar;
  50. for (size_t n=0; n<num; n++)
  51. intersect(pre[i],*rays[i],context,prim[n]);
  52. valid_isec |= (rays[i]->tfar < old_far) ? ((size_t)1 << i) : 0;
  53. } while(unlikely(valid));
  54. return valid_isec;
  55. }
  56. };
  57. template<int M, int Mx, bool filter>
  58. struct LineMiMBIntersector1
  59. {
  60. typedef LineMi<M> Primitive;
  61. typedef Intersector1PrecalculationsMB<typename LineIntersector1<Mx>::Precalculations> Precalculations;
  62. static __forceinline void intersect(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
  63. {
  64. STAT3(normal.trav_prims,1,1,1);
  65. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene,ray.time);
  66. const vbool<Mx> valid = line.template valid<Mx>();
  67. LineIntersector1<Mx>::intersect(valid,ray,pre,v0,v1,Intersect1EpilogM<M,Mx,filter>(ray,context,line.geomIDs,line.primIDs));
  68. }
  69. static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
  70. {
  71. STAT3(shadow.trav_prims,1,1,1);
  72. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene,ray.time);
  73. const vbool<Mx> valid = line.template valid<Mx>();
  74. return LineIntersector1<Mx>::intersect(valid,ray,pre,v0,v1,Occluded1EpilogM<M,Mx,filter>(ray,context,line.geomIDs,line.primIDs));
  75. }
  76. /*! Intersect an array of rays with an array of M primitives. */
  77. static __forceinline size_t intersect(Precalculations* pre, size_t valid, Ray** rays, IntersectContext* context, size_t ty, const Primitive* prim, size_t num)
  78. {
  79. size_t valid_isec = 0;
  80. do {
  81. const size_t i = __bscf(valid);
  82. const float old_far = rays[i]->tfar;
  83. for (size_t n=0; n<num; n++)
  84. intersect(pre[i],*rays[i],context,prim[n]);
  85. valid_isec |= (rays[i]->tfar < old_far) ? ((size_t)1 << i) : 0;
  86. } while(unlikely(valid));
  87. return valid_isec;
  88. }
  89. };
  90. template<int M, int Mx, int K, bool filter>
  91. struct LineMiIntersectorK
  92. {
  93. typedef LineMi<M> Primitive;
  94. typedef IntersectorKPrecalculations<K, typename LineIntersectorK<Mx,K>::Precalculations> Precalculations;
  95. static __forceinline void intersect(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
  96. {
  97. STAT3(normal.trav_prims,1,1,1);
  98. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene);
  99. const vbool<Mx> valid = line.template valid<Mx>();
  100. LineIntersectorK<Mx,K>::intersect(valid,ray,k,pre,v0,v1,Intersect1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomIDs,line.primIDs));
  101. }
  102. static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
  103. {
  104. int mask = movemask(valid_i);
  105. while (mask) intersect(pre,ray,__bscf(mask),context,prim);
  106. }
  107. static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
  108. {
  109. STAT3(shadow.trav_prims,1,1,1);
  110. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene);
  111. const vbool<Mx> valid = line.template valid<Mx>();
  112. return LineIntersectorK<Mx,K>::intersect(valid,ray,k,pre,v0,v1,Occluded1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomIDs,line.primIDs));
  113. }
  114. static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
  115. {
  116. vbool<K> valid_o = false;
  117. int mask = movemask(valid_i);
  118. while (mask) {
  119. size_t k = __bscf(mask);
  120. if (occluded(pre,ray,k,context,prim))
  121. set(valid_o, k);
  122. }
  123. return valid_o;
  124. }
  125. };
  126. template<int M, int Mx, int K, bool filter>
  127. struct LineMiMBIntersectorK
  128. {
  129. typedef LineMi<M> Primitive;
  130. typedef IntersectorKPrecalculationsMB<K, typename LineIntersectorK<Mx,K>::Precalculations> Precalculations;
  131. static __forceinline void intersect(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
  132. {
  133. STAT3(normal.trav_prims,1,1,1);
  134. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene,ray.time[k]);
  135. const vbool<Mx> valid = line.template valid<Mx>();
  136. LineIntersectorK<Mx,K>::intersect(valid,ray,k,pre,v0,v1,Intersect1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomIDs,line.primIDs));
  137. }
  138. static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
  139. {
  140. int mask = movemask(valid_i);
  141. while (mask) intersect(pre,ray,__bscf(mask),context,prim);
  142. }
  143. static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
  144. {
  145. STAT3(shadow.trav_prims,1,1,1);
  146. Vec4<vfloat<M>> v0,v1; line.gather(v0,v1,context->scene,ray.time[k]);
  147. const vbool<Mx> valid = line.template valid<Mx>();
  148. return LineIntersectorK<Mx,K>::intersect(valid,ray,k,pre,v0,v1,Occluded1KEpilogM<M,Mx,K,filter>(ray,k,context,line.geomIDs,line.primIDs));
  149. }
  150. static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
  151. {
  152. vbool<K> valid_o = false;
  153. int mask = movemask(valid_i);
  154. while (mask) {
  155. size_t k = __bscf(mask);
  156. if (occluded(pre,ray,k,context,prim))
  157. set(valid_o, k);
  158. }
  159. return valid_o;
  160. }
  161. };
  162. }
  163. }