A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson aa9da625a5 Merge pull request #929 from AtomicGameEngine/JME-ATOMIC-CIEDITORBUILD 9 years ago
Artifacts e925c9e466 Adding Makefile 11 years ago
Attic 5bed55bbbe Factoring AtomicNET Proto2 out of sources 9 years ago
Build b4f2de62e0 Add AtomicNETScript and AtomicApp to CI editor build 9 years ago
CLI 2fcdbbcc73 Working on Atomic web player 11 years ago
Data 8f99affeea Replace monaco dev version with minified/mapless 0.5.1 version 9 years ago
Resources 0b944f12ca Core C# and Workflow Progress (+20 squashed commits) 9 years ago
Script 611366f6ad Added Max Size setting to Texture Importer 9 years ago
Source 611366f6ad Added Max Size setting to Texture Importer 9 years ago
Submodules b9b69bbd5e Updating submodule commit 9 years ago
.gitignore e5eade41e1 Refine .gitignore for Script/TpeScript to only exclude non-Work d.ts files 9 years ago
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 years ago
AUTHORS.md 068f54ae81 Reviewed the guidelines for contributing to this repository. 9 years ago
BACKERS.md 8f01de6d10 Fix spacing issue, redundancy 9 years ago
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 years ago
Build_AtomicEditor.sh 17905f3c6d Minor cleanups and TS lint 9 years ago
CMakeLists.txt aa9037e123 Script binding generation improvement 9 years ago
CMake_Makefile.sh 94c5bc2f9c Build Improvements 9 years ago
CMake_VS2015.bat 94c5bc2f9c Build Improvements 9 years ago
CMake_XCode.sh 22f17b6719 Build XCode project directly when using CMake_XCode.sh 9 years ago
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 years ago
LICENSE.md d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 10 years ago
README.md 8f01de6d10 Fix spacing issue, redundancy 9 years ago

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Download the Atomic Editor

Getting Started Documentation

####Community

Atomic Q&A: https://qa.atomicgameengine.com/

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Gitter Chat:

####Atomic Development Fund

Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund

####Screenshots

#####Atomic Editor

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#####Atomic Examples

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#####Atomic on Mobile

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#####Atomic Build Settings

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####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.