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AnimatedModel.cpp
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46fe3060a6
Updates
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10 years ago |
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AnimatedModel.h
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46fe3060a6
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10 years ago |
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Animation.cpp
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46fe3060a6
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10 years ago |
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Animation.h
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46fe3060a6
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10 years ago |
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AnimationController.cpp
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46fe3060a6
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AnimationController.h
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AnimationState.cpp
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46fe3060a6
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10 years ago |
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AnimationState.h
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1f87503a00
ATOMIC-124: Add efficient RTTI to RefCounted, support pushing RefCounted from Variants
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10 years ago |
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Atomic3D.cpp
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833b02d11e
ToonTown now running with Atomic3D split out
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10 years ago |
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Atomic3D.h
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1523500534
Pass at splitting out 3D functionality to Atomic3D module
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10 years ago |
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BillboardSet.cpp
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46fe3060a6
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10 years ago |
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BillboardSet.h
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46fe3060a6
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CustomGeometry.cpp
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10 years ago |
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CustomGeometry.h
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46fe3060a6
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DecalSet.cpp
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46fe3060a6
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10 years ago |
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DecalSet.h
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46fe3060a6
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10 years ago |
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LMStaticModel.cpp
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46fe3060a6
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10 years ago |
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LMStaticModel.h
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1523500534
Pass at splitting out 3D functionality to Atomic3D module
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10 years ago |
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Model.cpp
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46fe3060a6
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10 years ago |
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Model.h
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46fe3060a6
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ParticleEffect.cpp
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10 years ago |
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ParticleEffect.h
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ParticleEmitter.cpp
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46fe3060a6
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10 years ago |
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ParticleEmitter.h
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46fe3060a6
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Skeleton.cpp
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46fe3060a6
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10 years ago |
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Skeleton.h
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46fe3060a6
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10 years ago |
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Skybox.cpp
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46fe3060a6
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10 years ago |
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Skybox.h
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46fe3060a6
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10 years ago |
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StaticModel.cpp
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46fe3060a6
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10 years ago |
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StaticModel.h
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StaticModelGroup.cpp
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10 years ago |
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StaticModelGroup.h
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Terrain.cpp
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10 years ago |
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Terrain.h
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46fe3060a6
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10 years ago |
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TerrainPatch.cpp
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46fe3060a6
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10 years ago |
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TerrainPatch.h
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46fe3060a6
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10 years ago |