Josh Engebretson 219ec62bec Fixing shadow issue on NVIDIA Shield via https://github.com/urho3d/Urho3D/issues/1607, thanks @cadaver! 9 rokov pred
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Atomic2D.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
AutoExposure.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
BRDF.glsl d2e23f99aa Updating to Urho3D master (a5c5956103edeb98c7145b2b934371f078e74b9b) 9 rokov pred
Basic.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Bloom.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
BloomHDR.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Blur.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
ColorCorrection.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Constants.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
CopyFramebuffer.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
DeferredLight.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Depth.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
FXAA2.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
FXAA3.glsl 46fe3060a6 Updates 10 rokov pred
Fog.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
GammaCorrection.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
GreyScale.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
IBL.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Light2D.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Lighting.glsl 219ec62bec Fixing shadow issue on NVIDIA Shield via https://github.com/urho3d/Urho3D/issues/1607, thanks @cadaver! 9 rokov pred
LitParticle.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
LitSolid.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
PBR.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
PBRDeferred.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
PBRLitSolid.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
PostProcess.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
PrepassLight.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
ProcSky.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Samplers.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
ScreenPos.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Shadow.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Shadow2D.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
ShadowBlur.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Skybox.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Skydome.glsl d2e23f99aa Updating to Urho3D master (a5c5956103edeb98c7145b2b934371f078e74b9b) 9 rokov pred
Stencil.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
TerrainBlend.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Text.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Tonemap.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Transform.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Uniforms.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Unlit.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Urho2D.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
Vegetation.glsl 5b229af1da Shader and CoreData delta 9 rokov pred
VegetationDepth.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
VegetationShadow.glsl 1d11c9a6c8 Reorganizing resources 10 rokov pred
Water.glsl d2e23f99aa Updating to Urho3D master (a5c5956103edeb98c7145b2b934371f078e74b9b) 9 rokov pred