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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- class BuildComplete extends Atomic.UIWindow {
- constructor(parent: Atomic.UIWidget, ev: ToolCore.BuildCompleteEvent) {
- super();
- parent.addChild(this);
- this.buildFolder = ev.buildFolder;
- this.text = ev.success ? "Build Complete" : "Build Failed";
- this.load("AtomicEditor/editor/ui/buildcomplete.tb.txt");
- this.resizeToFitContent();
- this.center();
- var reveal = <Atomic.UIButton>this.getWidget("reveal");
- if (!ev.success)
- reveal.setState(Atomic.UI_WIDGET_STATE_DISABLED, true);
- this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
- }
- handleWidgetEvent(ev: Atomic.UIWidgetEvent): boolean {
- if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
- if (ev.target.id == "reveal") {
- console.log("REVEAL!");
- var utils = new Editor.FileUtils();
- utils.revealInFinder(this.buildFolder);
- }
- if (ev.target.id == "ok") {
- // passed up to build output window for now
- // which closes both
- return false;
- }
- }
- return false;
- }
- buildFolder: string;
- }
- export = BuildComplete;
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