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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../../Precompiled.h"
- #include "../../Graphics/Camera.h"
- #include "../../Graphics/Graphics.h"
- #include "../../Graphics/GraphicsImpl.h"
- #include "../../Graphics/Renderer.h"
- #include "../../Graphics/RenderSurface.h"
- #include "../../Graphics/Texture.h"
- #include "../../DebugNew.h"
- namespace Atomic
- {
- RenderSurface::RenderSurface(Texture* parentTexture) :
- parentTexture_(parentTexture),
- surface_(0),
- updateMode_(SURFACE_UPDATEVISIBLE),
- updateQueued_(false),
- resolveDirty_(false)
- {
- }
- void RenderSurface::Release()
- {
- Graphics* graphics = parentTexture_->GetGraphics();
- if (graphics)
- {
- for (unsigned i = 0; i < MAX_RENDERTARGETS; ++i)
- {
- if (graphics->GetRenderTarget(i) == this)
- graphics->ResetRenderTarget(i);
- }
- if (graphics->GetDepthStencil() == this)
- graphics->ResetDepthStencil();
- }
- ATOMIC_SAFE_RELEASE(surface_);
- }
- bool RenderSurface::CreateRenderBuffer(unsigned width, unsigned height, unsigned format, int multiSample)
- {
- // Not used on Direct3D
- return false;
- }
- void RenderSurface::OnDeviceLost()
- {
- // No-op on Direct3D
- }
- }
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