Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 3230a75a52 Re-enabled resize for main window il y a 10 ans
  Marko Pintera 10657f775c Added proper names for C# editor windows il y a 10 ans
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders il y a 10 ans
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version il y a 10 ans
  Marko Pintera 7cb4d90ac9 Fixing an issue with BFX shader include merging: multiple techniques were not being properly merged il y a 10 ans
  Marko Pintera 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 il y a 10 ans
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks il y a 10 ans
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus il y a 10 ans
  Marko Pintera c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag il y a 10 ans
  Marko Pintera 2b0aadfb00 Int/Float field drag to increment/decrement works again il y a 10 ans
  Marko Pintera f3b2014804 Added SceneObject inspector fields il y a 10 ans
  Marko Pintera 185c7efa71 Temporarily docked window tab (during drag and drop) can now be undocked by dragging it off again il y a 10 ans
  Marko Pintera 49110d0834 Windows can now be properly docked as tabs il y a 10 ans
  Marko Pintera 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active il y a 10 ans
  Marko Pintera 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open il y a 10 ans
  Marko Pintera 5082dcd7bc Window non-client area now properly reports mouse clicks il y a 10 ans
  Marko Pintera 500f5e289c Fixed an issue with menu items not being clickable il y a 10 ans
  Marko Pintera 53dc112890 Fixed an issue where GUI widget depth wasn't being used il y a 10 ans
  Marko Pintera 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation il y a 10 ans
  Marko Pintera 9c86db0da9 Dropping a window inside dock area but outside of dock borders now properly restores the floating window instead of just closing it il y a 10 ans
  Marko Pintera 62b9ac949b Fixed a dock manager crash when removing the last widget from the dock area il y a 10 ans
  Marko Pintera 41ec58e730 Fixed dock manager so it doesn't incorrectly dock to non-leaf elements il y a 10 ans
  Marko Pintera bc8ebe3ca5 Fixed crash when re-docking editor widgets due to invalid parent of dock slider il y a 10 ans
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation il y a 10 ans
  Marko Pintera deaf32cf4f Generate tangents for quaternion animation curves during FBX import il y a 10 ans
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) il y a 10 ans
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
  Marko Pintera f85cceb27d Add basic level load/save method il y a 10 ans
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes il y a 10 ans
  Marko Pintera 4f682ae5ce Added option to load a resource without its dependencies il y a 10 ans