BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 yıl önce |
BearishSun
|
423adce917
Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers
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8 yıl önce |
BearishSun
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9ffe230544
Refactor: Moving UUIDs from string to 128 bit representation
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8 yıl önce |
BearishSun
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2662b3d28e
Feature: All built-in assets come now in pre-compiled form
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8 yıl önce |