История коммитов

Автор SHA1 Сообщение Дата
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 лет назад
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers 8 лет назад
  BearishSun 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
  BearishSun 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
  BearishSun 2662b3d28e Feature: All built-in assets come now in pre-compiled form 8 лет назад