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BansheeEngine
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BearishSun
e605573591
Refactor: Shader variations are now defined directly in BSL files
8 anni fa
BearishSun
423adce917
Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers
8 anni fa
BearishSun
266484ff97
WIP: Linux port
8 anni fa
BearishSun
af7e3c0606
Feature: Added 'alias' modified to BSL
8 anni fa
BearishSun
1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
8 anni fa