Commit History

Автор SHA1 Съобщение Дата
  BearishSun 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes преди 8 години
  BearishSun e3644b217c Bugfix: Fixing an issue with shader variations where unnecessary number of techniques were created during shader import преди 8 години
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers преди 8 години
  BearishSun 266484ff97 WIP: Linux port преди 8 години
  BearishSun af7e3c0606 Feature: Added 'alias' modified to BSL преди 8 години
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години