BearishSun
|
59cf546be9
Float/int fields now properly clamp values reported by events to their supported range (if any)
|
há 9 anos atrás |
BearishSun
|
27b6f848f2
Added animation editor window icons
|
há 9 anos atrás |
BearishSun
|
27905e224e
Properly apply scale animation curves
|
há 9 anos atrás |
BearishSun
|
130c411451
Properly update speed even after an animation has been stopped
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há 9 anos atrás |
BearishSun
|
1c1ef5afac
Bind poses now properly account for the fact that node transforms are baked into mesh vertices
|
há 9 anos atrás |
BearishSun
|
5045160821
Properly import rotation animation curves
|
há 9 anos atrás |
BearishSun
|
472f4c82b3
Properly render skinned mesh even when no animation is running
|
há 9 anos atrás |
BearishSun
|
c8f410651d
Skeletal animation up and running
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há 9 anos atrás |
BearishSun
|
fc4942d1a6
Minor fixes to skeletal animation code and more work on GUITimeline
|
há 9 anos atrás |
BearishSun
|
f6fa57f3cb
Modified documentation style a bit, and fixed some invalid documentation group parents
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há 9 anos atrás |
BearishSun
|
039172a958
GUITimeline WIP
|
há 9 anos atrás |
BearishSun
|
cde0fbf269
Fixing documentation errors
|
há 9 anos atrás |
BearishSun
|
c195d0e7ae
GUIFieldSelector WIP
|
há 9 anos atrás |
BearishSun
|
4036f8a11b
Added missing plugin documentation
|
há 9 anos atrás |
BearishSun
|
a67e3eebc2
Better documentation categories
|
há 9 anos atrás |
BearishSun
|
1777860ddd
Improved documentation look
|
há 9 anos atrás |
BearishSun
|
71b1f79b19
Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues
|
há 9 anos atrás |
BearishSun
|
e791a68e45
Fixed a bug where applying a prefab on a non-root prefab instance SO would not properly save the prefab
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há 9 anos atrás |
BearishSun
|
6a0c7b1cf2
Fixing a prefab bug where managed components of child objects weren't being initialized
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há 9 anos atrás |
BearishSun
|
3089b77de0
Properly initialize and destruct AnimationProxy structure
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há 9 anos atrás |
BearishSun
|
6e91706388
Fixing a memory corruption issue with skeletal animation poses
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há 9 anos atrás |
BearishSun
|
6869dbcfbc
Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component)
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há 9 anos atrás |
BearishSun
|
dd7d910e25
Keyframe reduction can now be enabled/disabled via import options
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há 9 anos atrás |
BearishSun
|
1b134abf3a
Animation keyframe reduction
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há 9 anos atrás |
BearishSun
|
cf668ab9f4
Fixing a visual issue when rendering multiple wire mesh gizmos
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há 9 anos atrás |
BearishSun
|
1c3d88dc71
Fixing animation clip import
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há 9 anos atrás |
BearishSun
|
05266555e8
Animation bone transforms now used by the core thread for rendering
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há 9 anos atrás |
BearishSun
|
0a0047b369
Added generalized 1D blending
|
há 9 anos atrás |
BearishSun
|
3b6b7fa3be
Better animation blending interface
|
há 9 anos atrás |
BearishSun
|
4dd9edcc77
Added C# AnimationCurve
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há 9 anos atrás |