Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 59cf546be9 Float/int fields now properly clamp values reported by events to their supported range (if any) há 9 anos atrás
  BearishSun 27b6f848f2 Added animation editor window icons há 9 anos atrás
  BearishSun 27905e224e Properly apply scale animation curves há 9 anos atrás
  BearishSun 130c411451 Properly update speed even after an animation has been stopped há 9 anos atrás
  BearishSun 1c1ef5afac Bind poses now properly account for the fact that node transforms are baked into mesh vertices há 9 anos atrás
  BearishSun 5045160821 Properly import rotation animation curves há 9 anos atrás
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running há 9 anos atrás
  BearishSun c8f410651d Skeletal animation up and running há 9 anos atrás
  BearishSun fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline há 9 anos atrás
  BearishSun f6fa57f3cb Modified documentation style a bit, and fixed some invalid documentation group parents há 9 anos atrás
  BearishSun 039172a958 GUITimeline WIP há 9 anos atrás
  BearishSun cde0fbf269 Fixing documentation errors há 9 anos atrás
  BearishSun c195d0e7ae GUIFieldSelector WIP há 9 anos atrás
  BearishSun 4036f8a11b Added missing plugin documentation há 9 anos atrás
  BearishSun a67e3eebc2 Better documentation categories há 9 anos atrás
  BearishSun 1777860ddd Improved documentation look há 9 anos atrás
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues há 9 anos atrás
  BearishSun e791a68e45 Fixed a bug where applying a prefab on a non-root prefab instance SO would not properly save the prefab há 9 anos atrás
  BearishSun 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized há 9 anos atrás
  BearishSun 3089b77de0 Properly initialize and destruct AnimationProxy structure há 9 anos atrás
  BearishSun 6e91706388 Fixing a memory corruption issue with skeletal animation poses há 9 anos atrás
  BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
  BearishSun dd7d910e25 Keyframe reduction can now be enabled/disabled via import options há 9 anos atrás
  BearishSun 1b134abf3a Animation keyframe reduction há 9 anos atrás
  BearishSun cf668ab9f4 Fixing a visual issue when rendering multiple wire mesh gizmos há 9 anos atrás
  BearishSun 1c3d88dc71 Fixing animation clip import há 9 anos atrás
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
  BearishSun 0a0047b369 Added generalized 1D blending há 9 anos atrás
  BearishSun 3b6b7fa3be Better animation blending interface há 9 anos atrás
  BearishSun 4dd9edcc77 Added C# AnimationCurve há 9 anos atrás