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  Marko Pintera 662bcde60d Merge pull request #65 from SirRade/patch-1 9 éve
  Jan Nils Ferner d8bf316627 Minor cleanup 9 éve
  BearishSun bb40943c63 Refactoring renderer so its render() method can easily be called manually 9 éve
  BearishSun 10558a89b0 Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks 9 éve
  BearishSun 9ccfcdd441 OpenGL: Fix a potential crash when binding a vertex buffer 9 éve
  BearishSun a0ab82851c OpenGL: Fixes to ensure depth buffer with no stencil component can be properly bound 9 éve
  BearishSun 3d1defbd8b DirectX/OpenGL: Fixing shader parsing for texture array types 9 éve
  BearishSun 83b40c0c88 Minor cleanup (mostly style) 9 éve
  BearishSun edc5726aac More work on user manuals 9 éve
  BearishSun 4f8772e1ae Fixing some typos 9 éve
  BearishSun a4a8a242bb Added a new low-level rendering example project 9 éve
  BearishSun e177683759 Vulkan now official 9 éve
  BearishSun ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component 9 éve
  BearishSun 79ed48723e Vulkan: Properly release Vulkan command buffer when its parent object goes out of scope 9 éve
  BearishSun 8ae9f659ce Added a few methods for easier GpuParam parameter assignment 9 éve
  BearishSun b3fe1f4a0d Added math methods for creating a projection matrix 9 éve
  BearishSun 90723435ec D3D11: Fix read-only depth/stencil when only depth is used 9 éve
  BearishSun defef90070 Fixing D3D11 command buffer creation 9 éve
  BearishSun d2aa2bd074 Properly initialize a texture created with initial pixel data 9 éve
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 éve
  BearishSun 2b24d071f0 More renames of core thread objects 9 éve
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 éve
  BearishSun 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 éve
  BearishSun f171405be5 RenderAPICore -> ct::RenderAPI 9 éve
  BearishSun 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 éve
  BearishSun 10ec5d4767 Fixing a shader so it works on both OpenGL and Vulkan 9 éve
  BearishSun 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 éve
  BearishSun fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 éve
  BearishSun 457ab039d5 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace 9 éve
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve