Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 76ba8a4b32 Animation clip import functional пре 9 година
  BearishSun a95d60fa8b Serialization code for animation curves пре 9 година
  BearishSun f0a1cdd41d Foundation for Skeleton пре 9 година
  BearishSun f67d045aa2 Animation curves now cache data to speed up sequential evaluations пре 9 година
  BearishSun 3fa5c8e95e OpenGL line rendering shader пре 9 година
  BearishSun e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
  BearishSun a774a03552 AnimationClip foundation пре 9 година
  BearishSun 3fadc11695 Bone weights and indices are now properly imported and assigned to Mesh пре 9 година
  BearishSun 947bd35ee5 AnimationCurve (WIP) пре 9 година
  BearishSun 7a734eddd0 Exposed default builtin font to C# пре 9 година
  BearishSun f3b5b66f71 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git пре 9 година
  BearishSun 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper пре 9 година
  Marko Pintera 8362fce729 Merge pull request #30 from MarcoROG/patch-3 пре 9 година
  Marco Bellan fe3cfafa9c Fixed typo пре 9 година
  BearishSun 6f0747c8f6 Various fixes in order to get GUICanvas functional пре 9 година
  BearishSun adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) пре 9 година
  BearishSun b9562e3655 Updated paths to pdb2mdb script so it works with non-standard build directories пре 9 година
  BearishSun 0ac7cb7c00 Adding missing data files пре 9 година
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) пре 9 година
  BearishSun f306536e2d Exposed GUICanvas to C# code пре 9 година
  BearishSun b03b62bf18 More work on GUICanvas line rendering пре 9 година
  BearishSun eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) пре 9 година
  BearishSun ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work пре 9 година
  BearishSun 3df22b5671 Added generation of connected quads needed for AA polyline rendering пре 9 година
  BearishSun b9df6621c8 Properly bind non-load-store GPU buffers in OpenGL пре 9 година
  BearishSun 9e50f63e63 Properly bind non-load-store GPU buffers in OpenGL пре 9 година
  BearishSun 31357d0ca3 Fixing GLSL parsing so it properly detects buffers пре 9 година
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL пре 9 година
  BearishSun a16ae0787d Merge branch 'master' of https://github.com/BearishSun/BansheeEngine пре 9 година
  BearishSun 996963f172 Fixing "release" builds пре 9 година