BearishSun
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88e6d42f38
Added skeleton for Physics
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10 years ago |
BearishSun
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63d1ab5b25
Fixing another win32 build issue
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10 years ago |
BearishSun
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b30a90531a
Fixing minor issue with 32 bit build
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10 years ago |
BearishSun
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c72e542956
Merge branch 'master' into preview
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10 years ago |
BearishSun
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efd44715b0
Updated video example link
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10 years ago |
BearishSun
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4ce5c9b932
Merge branch 'master' into preview
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10 years ago |
BearishSun
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9ae100b548
Reverting to original v0.1.0 state before merging from master
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10 years ago |
BearishSun
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22ce1dada0
Dirty project resources now persist assembly refresh
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10 years ago |
BearishSun
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58676d0066
Renaming a file in Project library no longer records the incorrect path in the resource manifest
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10 years ago |
BearishSun
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7a2a95f6b6
Fixing variety of issues with editor widget docking/undocking, all caused by GUI manager not properly handling destroyed widgets
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10 years ago |
BearishSun
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5cfe1bc0c6
Script compilation now works even if editor is on a path containing a whitespace
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10 years ago |
BearishSun
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fc5246667d
Added missing documentation from last commit
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10 years ago |
BearishSun
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f14a275a31
Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking
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10 years ago |
BearishSun
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cf37238b9d
Fixed an issue with auto-scroll in Library window when there is no area to scroll
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10 years ago |
BearishSun
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f9665210a2
Added mouse sensitivity slider to editor
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10 years ago |
BearishSun
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244961bbd7
Added C# code snippets to readme
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10 years ago |
BearishSun
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cab0592226
Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated
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10 years ago |
BearishSun
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d2f288272b
All numpad keys now work properly for character input
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10 years ago |
BearishSun
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68bf4f12b4
Drag and drop into empty hierarchy now works
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10 years ago |
BearishSun
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a60f8413ba
Properly maximize window after loading a project
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10 years ago |
BearishSun
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3bde7a79ec
Getting example project to work again
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10 years ago |
BearishSun
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7f8ed5478c
Added FPS limiter for editor
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10 years ago |
BearishSun
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e7cfefe9ee
Added copyright notices to all files
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10 years ago |
BearishSun
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bb5e0e1f44
Game builds now properly resolve gbuffer
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10 years ago |
BearishSun
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0729e6e81f
More work on improving documentation for Doxygen generation
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10 years ago |
BearishSun
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d4b4df4cc9
WIP resolve shader
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10 years ago |
BearishSun
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66a198398f
Added menu items for GUI widget
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10 years ago |
BearishSun
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1aa41e445c
Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate
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10 years ago |
BearishSun
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bd18120adc
In hierarchy and inspector don't report root scene objects as prefab instances
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10 years ago |
BearishSun
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942e2897c4
Fixed an issue with prefab diff deserialization
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10 years ago |