BearishSun
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 年之前 |
BearishSun
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a5365395d8
Added shaders for projecting shadow maps
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8 年之前 |
BearishSun
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5bded03f19
More work on the standard deferred rendering path
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8 年之前 |
BearishSun
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763441561c
Added PCF hardware filtering shader for cubemap shadows
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8 年之前 |
BearishSun
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1a0c155623
Uniforms in a uniform block marked as internal will also be internal
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8 年之前 |
BearishSun
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cd0fb1257c
Fixed sprite line rendering shader
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8 年之前 |
BearishSun
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3ee362972a
More fixes for the new shader system. All existing shaders functional.
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8 年之前 |
BearishSun
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3eb9c8b634
Removing reliance on shader semantics
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8 年之前 |
BearishSun
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57435cf2ec
Added helper code for performing percentage closer filtering, using varying kernel sizes
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8 年之前 |
BearishSun
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4c6e4a10af
More work on shadow map rendering
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8 年之前 |
BearishSun
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bb877b8a13
Added code for calculating optimal shadow map size and fade percentage
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8 年之前 |
BearishSun
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1191d5bb4b
Updated documentation layout a bit
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8 年之前 |
BearishSun
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df220bf1b1
Make sure to automatically update submodules when dependencies are marked as changed
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8 年之前 |
BearishSun
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0c436daf4c
Updated roadmap with new timeframes
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8 年之前 |
BearishSun
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84eb9fc38b
Laid much of the foundation for shadow map depth rendering
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8 年之前 |
BearishSun
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729a9cd7b7
Various fixes for the new shader parsing logic
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8 年之前 |
BearishSun
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046b0c02a9
More shaders ported the new system
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8 年之前 |
BearishSun
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2b029edc41
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 年之前 |
BearishSun
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e634f1a1aa
Added missing files from build
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8 年之前 |
BearishSun
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7c1afc814f
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 年之前 |
BearishSun
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1fad29b696
Fix an editor crash when a scene object containing non-managed components is selected
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8 年之前 |
BearishSun
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cd426dee5d
Renderer scene information now moved into its own class so it can be re-used by shadow rendering
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8 年之前 |
BearishSun
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d22b0e2a63
Renamed RendererCamera -> RendererView
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8 年之前 |
BearishSun
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1523924732
Updated engine shaders to new BSL syntax
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8 年之前 |
BearishSun
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0f418ad4fd
BSL changes:
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8 年之前 |
BearishSun
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b865937eeb
Updated editorconfig so it uses spaces for .cs files
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8 年之前 |
BearishSun
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6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
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8 年之前 |
BearishSun
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d0e98c524b
Added support for compression when saving resources
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8 年之前 |
BearishSun
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2a1db1ce3f
Modified texture packing utility so I can re-use it for shadow maps
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8 年之前 |
BearishSun
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ae757a15ef
Started work on shadow mapping
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8 年之前 |