Marko Pintera
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a569a53a4b
Removing some unused old render system context stuff
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13 سال پیش |
Marko Pintera
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6166de8dc2
New deferred context works!
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13 سال پیش |
Marko Pintera
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0c9000da2a
First step in adding the new DeferredRenderContext
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13 سال پیش |
Marko Pintera
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72db1730b1
Started a bit of work on DX11 RenderSystem
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13 سال پیش |
Marko Pintera
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ead3f972c8
Plenty of more work on HLSL programs
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13 سال پیش |
Marko Pintera
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fed686f420
Shader unload only callable from render thread
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13 سال پیش |
Marko Pintera
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3b44567e07
Refactored shaders by removing a bunch of useless methods
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13 سال پیش |
Marko Pintera
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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13 سال پیش |
Marko Pintera
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323608b2b8
More DX11 buffers
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13 سال پیش |
Marko Pintera
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1c73bb445a
More DX11 work, and refactor on Hardware buffers
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13 سال پیش |
Marko Pintera
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68dc280360
More work on DX11
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13 سال پیش |
Marko Pintera
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1ed4b591b5
DX11 project added
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13 سال پیش |
Marko Pintera
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47f4d31dda
Fixed x64 issue with window handles
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13 سال پیش |
Marko Pintera
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9ea9943bf1
Added some ignores due to new intermediate folders
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13 سال پیش |
Marko Pintera
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b848d9aca2
Moved Intermediate data folders
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13 سال پیش |
Marko Pintera
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901ee213c3
Ported remaining stuff to x64
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13 سال پیش |
Marko Pintera
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84e8b8cd4d
FBX importer ported to x64
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13 سال پیش |
Marko Pintera
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9b005cea53
D3D9 render system ported to x64
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13 سال پیش |
Marko Pintera
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c138b62b72
GLRenderSystem ported to x64
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13 سال پیش |
Marko Pintera
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43d1b87b50
Ported Renderer to x64
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13 سال پیش |
Marko Pintera
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647adb2de1
Fixing some methods I broke when porting to x64
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13 سال پیش |
Marko Pintera
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cb0ff2efce
Hopefully fixing the 32bit pointer address issue for x64 builds
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13 سال پیش |
Marko Pintera
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612644f309
Utility library builds on x64
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13 سال پیش |
Marko Pintera
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2dc16772b6
Commit before move to x64
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13 سال پیش |
Marko Pintera
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655f82b5a4
Removing unused stuff from GpuPrograms
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13 سال پیش |
Marko Pintera
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c49ed432df
Gpu programs now get loaded properly before initializing material
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13 سال پیش |
Marko Pintera
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6e2cee6dc1
DirectX window defaults to primary
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13 سال پیش |
Marko Pintera
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289ddb78eb
Window loops now run on the render thread
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13 سال پیش |
Marko Pintera
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aebfb59579
Dont store name for render window
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13 سال پیش |
Marko Pintera
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636cca60e3
Both DX and GL versions load up and work fine even with multithreading
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13 سال پیش |