Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun c01f976534 WIP: macOS port há 7 anos atrás
  BearishSun 45953df966 Refactor: Replacing uses of MeshHeap with normal meshes há 7 anos atrás
  Marko Pintera b8cc94a4ef WIP: macOS port há 7 anos atrás
  BearishSun 1726992f76 WIP: macOS port há 7 anos atrás
  BearishSun ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file há 8 anos atrás
  BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute há 8 anos atrás
  BearishSun 8dd96ab750 Bugfix: Fixing a visual artifact that appeared in the form of a white sphere visible in reflections há 8 anos atrás
  BearishSun 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes há 8 anos atrás
  BearishSun e3644b217c Bugfix: Fixing an issue with shader variations where unnecessary number of techniques were created during shader import há 8 anos atrás
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files há 8 anos atrás
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers há 8 anos atrás
  BearishSun 266484ff97 WIP: Linux port há 8 anos atrás
  BearishSun af7e3c0606 Feature: Added 'alias' modified to BSL há 8 anos atrás
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás