BearishSun
|
e3644b217c
Bugfix: Fixing an issue with shader variations where unnecessary number of techniques were created during shader import
|
8 年之前 |
BearishSun
|
e605573591
Refactor: Shader variations are now defined directly in BSL files
|
8 年之前 |
BearishSun
|
423adce917
Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers
|
8 年之前 |
BearishSun
|
266484ff97
WIP: Linux port
|
8 年之前 |
BearishSun
|
af7e3c0606
Feature: Added 'alias' modified to BSL
|
8 年之前 |
BearishSun
|
1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
|
8 年之前 |