Historique des commits

Auteur SHA1 Message Date
  BearishSun b9df6621c8 Properly bind non-load-store GPU buffers in OpenGL il y a 9 ans
  BearishSun 9e50f63e63 Properly bind non-load-store GPU buffers in OpenGL il y a 9 ans
  BearishSun 31357d0ca3 Fixing GLSL parsing so it properly detects buffers il y a 9 ans
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
  BearishSun a16ae0787d Merge branch 'master' of https://github.com/BearishSun/BansheeEngine il y a 9 ans
  BearishSun 996963f172 Fixing "release" builds il y a 9 ans
  Marko Pintera 89953240f3 Merge pull request #28 from MarcoROG/patch-1 il y a 9 ans
  Marko Pintera f5a9ccef44 Merge pull request #29 from MarcoROG/patch-2 il y a 9 ans
  Marco Bellan bcb61ff45b Changed GUID to UUID il y a 9 ans
  Marco Bellan 373b258f14 Fixed typos referencing method names il y a 9 ans
  BearishSun eadabade01 More work on the GUICanvas element il y a 9 ans
  BearishSun 40a06057d1 Updated docs to reflect changes to the GUI il y a 9 ans
  BearishSun 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered il y a 9 ans
  BearishSun 1ab3082c73 Cleaned up triangle clipping code, added separate versions for 2D and 3D il y a 9 ans
  BearishSun 03b88c5876 Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element) il y a 9 ans
  BearishSun d082834079 Fixing invalid include path il y a 9 ans
  Marko Pintera 1eb23d478c Merge pull request #27 from almightykiwi/linux il y a 9 ans
  Marc Legendre e4a4ebe6cd Use non-wide strings for paths when not on Windows il y a 9 ans
  Marc Legendre 92de44dc57 Add a method in Path that returns a wstring on Windows and a string elsewhere il y a 9 ans
  Marc Legendre 8edd11815a Fix use of MSVC-specific syntax il y a 9 ans
  Marc Legendre d521c95022 Fix include path of nvtt.h il y a 9 ans
  Marc Legendre bf351b8442 Fix compilation error in gcc-specific code il y a 9 ans
  Marc Legendre a493fc48d2 Remove inline keyword for a couple methods not defined in headers il y a 9 ans
  Marc Legendre 58d28d8ffb Fix missing include il y a 9 ans
  Marc Legendre 2aeaa96a27 Fix use of compiler-specific details il y a 9 ans
  Marc Legendre f5a8d36faa Fix std::hash being specialized outside of namespace std il y a 9 ans
  BearishSun ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) il y a 9 ans
  BearishSun f60cf22ae6 Fixing linker warnings on 32-bit build il y a 9 ans
  BearishSun 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization il y a 9 ans
  BearishSun 0e7bb3e878 Fixed frame allocator so it properly allocates aligned memory il y a 9 ans