Marko Pintera
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baa64d1449
Documentation
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vor 10 Jahren |
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8de37c15f6
Fixed order of updates:
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vor 10 Jahren |
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0630c3c17e
Scale handle functional
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vor 10 Jahren |
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9fea88e795
Better slider plane handling
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vor 10 Jahren |
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c837851f80
Documentation
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vor 10 Jahren |
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fa5e36a9fe
Fixing incorrect normals with disc slider
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vor 10 Jahren |
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25467d81a7
Fixing handles so their deltas don't scale with distance of camera to handle
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vor 10 Jahren |
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95b85ee642
Documentation
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vor 10 Jahren |
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652eab59a3
Documentation
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vor 10 Jahren |
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89a692fc5f
Rotation handle about center works
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vor 10 Jahren |
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dc03bfa1f2
Fixing a scene object transform issue when re-parenting objects
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vor 10 Jahren |
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b297afa5fb
Rotation handle in pivot mode working nicely
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vor 10 Jahren |
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94a69a20bb
Various improvements to math libraries
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vor 10 Jahren |
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c1541738c8
Fixed some issues with renderer's default OpenGL shaders
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vor 10 Jahren |
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d8f42b37eb
Properly cleaning up scene on shutdown
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vor 10 Jahren |
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a87c1d6138
Fixing an issue with ProjectWindow where it would keep receiving mouse drag events after it was docked/undocked
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vor 10 Jahren |
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b59b26a228
Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window
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vor 10 Jahren |
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97f46875a9
Added light data types and components
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vor 10 Jahren |
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3230a75a52
Re-enabled resize for main window
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vor 10 Jahren |
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10657f775c
Added proper names for C# editor windows
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vor 10 Jahren |
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246f5b3acb
Added better handle/gizmo shaders
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vor 10 Jahren |
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4f09002f28
Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version
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vor 10 Jahren |
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7cb4d90ac9
Fixing an issue with BFX shader include merging: multiple techniques were not being properly merged
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vor 10 Jahren |
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65d8dcfb03
Delaying showing a window until back buffer swap now works properly in DX11
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vor 10 Jahren |
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2ed4268993
Added a priority to call custom render callbacks
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vor 10 Jahren |
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ed523bc01d
Scene view movement is now only active while in focus
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vor 10 Jahren |
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c2015dd039
Int/Float fields now properly trigger on changed events when their values are changed by mouse drag
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vor 10 Jahren |
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2b0aadfb00
Int/Float field drag to increment/decrement works again
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vor 10 Jahren |
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f3b2014804
Added SceneObject inspector fields
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vor 10 Jahren |
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185c7efa71
Temporarily docked window tab (during drag and drop) can now be undocked by dragging it off again
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vor 10 Jahren |