BearishSun
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a60f238c6c
Started work on Colliders and Rigidbodies
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10 years ago |
BearishSun
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3f51844036
PhysX start up and shutdown
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10 years ago |
BearishSun
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88e6d42f38
Added skeleton for Physics
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10 years ago |
BearishSun
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e9f6e3fac3
Fixing managed GUIWidgets (WIP)
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10 years ago |
BearishSun
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62f5104652
Undo/redo command for breaking prefabs added
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10 years ago |
BearishSun
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 years ago |
BearishSun
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1c17be6581
Moved everything to VS 2015
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10 years ago |
BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 years ago |
BearishSun
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e53ea729fe
Added a project for default Game.exe
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10 years ago |
Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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10 years ago |
Marko Pintera
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3187a5f447
Hook up light updates in renderer core
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10 years ago |
Marko Pintera
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 years ago |
Marko Pintera
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cc3a687a46
Initial work on Banshee Shading Language
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10 years ago |
Marko Pintera
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08462c5604
Started work on BansheeSL
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10 years ago |
Marko Pintera
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 years ago |
Marko Pintera
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24f99ac96e
Various fixes in order to get handles operational
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11 years ago |
Marko Pintera
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d7d2e26f5e
Added BlockUntilComplete to AsyncOp
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11 years ago |
Marko Pintera
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e4f8ac230b
Moved documentation to gdocs
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11 years ago |
Marko Pintera
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31b55e513f
Started work on SceneView
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11 years ago |
Marko Pintera
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ed1d293920
Fix for an issue causing a nullref when releasing a managed instance
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11 years ago |
Marko Pintera
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3fcc9e78d4
Modified GUI so GUI elements always destroy their children when they are destroyed
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11 years ago |
Marko Pintera
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f272125527
Release build compiles
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11 years ago |
Marko Pintera
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e918178f0e
Added mip/format texture options
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11 years ago |
Marko Pintera
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82a6817efd
FBX importer fixed and working
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11 years ago |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 years ago |
BearishSun
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a0160383af
More documentation
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11 years ago |
Marko Pintera
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47fcfd429d
Renamed all projects from Camelot -> Banshee and moved them to appropriate folders
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11 years ago |
Marko Pintera
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57d22576dd
More documentation
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11 years ago |
Marko Pintera
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b349c98754
Work on GPUProfiler
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11 years ago |
Marko Pintera
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87c63a50e6
Added Occlusion queries
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11 years ago |