Commit History

Author SHA1 Message Date
  BearishSun a60f238c6c Started work on Colliders and Rigidbodies 10 years ago
  BearishSun 3f51844036 PhysX start up and shutdown 10 years ago
  BearishSun 88e6d42f38 Added skeleton for Physics 10 years ago
  BearishSun e9f6e3fac3 Fixing managed GUIWidgets (WIP) 10 years ago
  BearishSun 62f5104652 Undo/redo command for breaking prefabs added 10 years ago
  BearishSun 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 years ago
  BearishSun 1c17be6581 Moved everything to VS 2015 10 years ago
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build 10 years ago
  BearishSun e53ea729fe Added a project for default Game.exe 10 years ago
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 years ago
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 years ago
  Marko Pintera baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
  Marko Pintera cc3a687a46 Initial work on Banshee Shading Language 10 years ago
  Marko Pintera 08462c5604 Started work on BansheeSL 10 years ago
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 years ago
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational 11 years ago
  Marko Pintera d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 years ago
  Marko Pintera e4f8ac230b Moved documentation to gdocs 11 years ago
  Marko Pintera 31b55e513f Started work on SceneView 11 years ago
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance 11 years ago
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 years ago
  Marko Pintera f272125527 Release build compiles 11 years ago
  Marko Pintera e918178f0e Added mip/format texture options 11 years ago
  Marko Pintera 82a6817efd FBX importer fixed and working 11 years ago
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 years ago
  BearishSun a0160383af More documentation 11 years ago
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 years ago
  Marko Pintera 57d22576dd More documentation 11 years ago
  Marko Pintera b349c98754 Work on GPUProfiler 11 years ago
  Marko Pintera 87c63a50e6 Added Occlusion queries 11 years ago